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Twilight Lantern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #194 | 4.667 | 4.667 |
Playability | #244 | 4.333 | 4.333 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #321 | 4.667 | 4.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This entry is fantastic in my opinion, an excellent example of what you could do with a fuller length title. The only real recommendation i could give is -more-, the light mechanics is awesome and i like crafting the power ups. Could be evolved in a few ways like choosing which power up to make first, or more mechanics with the lamp. Good working document in the GDD. the alchemy part of the theme could be a SMIDGE more prominent, but otherwise excellent!
- Interesting game mechanic with the light. I enjoy the game!
- Very good GDD, I loved seeing the whole design process. Very cool! The ideas and foundations link very nicely to the game jam, and the underlying themes are mysterious & magical with an awesome soundtrack! Thoroughly enjoyed my little play through. Feedback: Implement a training section to the functionality behind the game. (How you move, what the lanterns do, how you get the different jumps to show etc) Add item descriptions to the items in crafting window and inventory The rest of the game is nicely laid out and thought out, please keep going with this. I would be very interested to see how you implement new items and upgrades to the movement and alchemy :)
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Adventure-platformer.
Controls best with gamepad:
Move: D-Pad/L-Stick
Jump: A/X
Lantern: Shoulder Buttons
Pause: Start
If no gamepad, keyboard only:
Move: WASD/Arrows
Jump: Space/enter/Z
Lantern: Shift, R, X
Pause: Escape
To drop down through platforms: down+jump
Extra Notes
Thanks for playing! :)
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Comments
excellent game
Amazing art style, and great puzzles.
Really satisfying game. Such a lovely art style as well, as it really gives good feedback on the jumping. Had fun moving around and playing through the level.
Great job!
Absolutely incredible, well polished and feels great to play
Such a good game!
Absolutely brilliant! The visuals, gameplay and atmosphere are all on point. This was tough, with some rooms bordering on frustrating, but a great challenge! Would love to see this as a full game.
Super fun game and fun little puzzles in each screen!
I really like the juggling of the light and dark but i think that the controls could be a bit tighter, i found myself constantly missing the jumps and i never actually got caught by the wolves
Really good job here, controls well, the gameplay is fun and the art is great
Nice job, mechanics feel awesome and art looks great.
Excellent level design, I loved how the layout led me to anticipate a new ability many times. Excellent art, sound, and mechanics
I love it! excellent art, level design and mechanics
Very nice game. Great mechanics for the differing parts of the map and enemies. It feels very balanced and replayable. Recommend for anyone, and would certainly play a more complete, full version of this with more levels.
cool game
Amazing result for just two weeks. Great mechanics, very fun!
This was amazing!
Wow, this is incredible work. Its polished, its beautiful and the controls are so satisfying! I hope I will be able to create games like this in the future :D
Dude! Loved it! Awesome job! This is really funny and that last room was sooo nice clever and well done! Amazing!!
Great game! The lantern mechanic is a twist I haven't seen before and can really ramp up the difficulty. I enjoyed the progression of difficulty as well. I played with keyboard and it wasn't that bad; however, it would be more fun with a controller.
And you did it by yourself? just wow