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Nuclear 9-to-5's itch.io pageJudge feedback
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- The gameplay loop, while simple, is helped along with the fantastic artstyle to make it quite fun! There is so much personality in this character design, and the titlecard helps indicate that you developers know exactly what you're going for - like the artist knows exactly what they're going for. Taking the theme in such a literal manner but subverting the expectations of some sort of intent to USE said weapon is great. I appreciate the fact that everything was properly credited, and I can see the potential shown in that first opening area where you have clearly have a collision system working. The color and font choices in the design document allows it to flow very well and it's clear there were many ideas that could be expanded upon and implemented with more time given. I would like to see some inspirations or control schemes listed if there were any, but beyond that it feels like a solid GDD. Well-done!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vTYsnnDsBPl5b1Xd9k-5xJnX_PJP2a9x01TA8Pv7E0KbOE3Hn6J1f4tJCub3ZCtAON2U0mndc_sggPd/pub
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Player can move and dodge-roll
WASD to move
SPACE to roll
When on the street - avoid people from the crowd
You must get to the office at the end of the street
Please explain how your game fits the theme:
nope
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Comments
Yeah, I always said that constantly rolling was the best way to get to work :P
But seriously, great idea and artstyle, congrats
Thanks! Yeah, that’s how I usually do it as well - just roll from the bed to the chair :)
That roll animation was amazing! I felt like I was basically invincible if I spammed it, so I agree with some comments below. A stamina bar and some intentional pedestrian configurations would've been awesome. Still nice job!
Very clever implementation of the theme! And the art looks great. I would probably add a bit of recovery time to make the roll more punishing, although spamming it does look really funny.
Good job on submitting!
Hey, I appreciate your comment! Yeah, I was thinking of adding a stamina bar that would allow a few consecutive rolls, but I didn’t have much time before the submission.
The roll is a great animation. The bomb reminds me of Homer Simpson.
I really like Nuke Dad! Would love to what a boss for this would look like!
Great art style, and really cool concept!! We loved the rolling animation too. Really nice work!
Really great work! This game caught my eye because the premise seemed so funny, and it did not disappoint! It's also clear you gave a lot of thought to making the mechanics feel good. The hitbox on the player was a really nice size. Any time I was bumped into it always felt very fair and reasonable. The speed boost and invulnerability frames on the roll felt really good and made dodging pedestrians really fun.