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Pass The Sword's itch.io pageJudge feedback
Judge feedback is anonymous.
- Thanks for your entry into the game jam! I was possessed with the spirit of fun on this one! Great overall idea and execution on the game theme! Love the art style and setting for the game. Goblin slayer might and magic vibes all the way! Music and sound effects were great for the game play style! Loved the lil neh hai from the boss like goblins. Controls worked as intended once I figured it out. A simple tutorial would go a long way or some on screen information on how to throw the sword. Otherwise I really liked the mechanic once I mastered it. The upgrades were a super nice touch and really added some polish to the game as a whole. Overall great work and a solid entry into development! Keep up the stellar work!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1ViUYBPkKAj4fFfzd6XmxfWIbkxIGNofs/edit?usp=sharing&ouid=115784952832368593697&rtpof=true&sd=true
Have you checked that your GDD is publicly accessible ?
yes!
Is your game set to public on itch.io so we can see it?
yes!
Summarise your game!
A crew of brave adventurers have forgotten to take something important - their weapons!
Equipped with only a trusty sword between the lot of them, can you pass it around in time to save the party?
(Controls)
LMB + Drag to throw the sword in the opposite direction. (You can throw the sword much further if someone is holding it!)
(OBJECTIVE)
- Keep the party alive!
- You lose if you only have 1 party member left.
- Nearby party members will pickup the sword to help kill goblins.
- Pass the sword from party member to party member by throwing it around!
Please explain how your game fits the theme:
You play as the one weapon the party has brought to the fight, and must control the weapon by throwing it between the party members! (also upgrade the sword by killing goblins!)
Is there anything you'd like the judges to pay particular attention to?
I hope you have a lot of fun! This was a great game jam, thankyou so much for hosting it!
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Comments
Ya'lls gamejam submission is the same as my gamejam submission, but opposite! It has a pretty good game feel to it, great job!
Cool auto attacker game. I got 3050 points. Seems like the movement of the sword can use a bit of tweaking. Throwing the sword when not in the hands of a player is very small but in a players hands moves a bit too much. Maybe it has to do with my resolution. Might try adding an unthrowable state for half a second after a player picks up the sword, I found myself trying to move just a little to a player and as the sword got picked up, I threw it across the screen. Is there code to stop the sword from being picked up while it’s in moving? I think it might be a bit more fluid if it could be caught while it’s moving.
As far as theme implementation goes, i don't think it gets much better than this. Good job guys!
Hi, i like the idea, graphic and sound, but i could not really figure out the passing of the sword, or move in the direction i want and/or fast enough.
Would have loved if this mechanic worken in a different way, maybe even if i (the sword) fly active with WASD or something in the direction of the teammate which i want to pick me up.
Really nice game ;) Kina hard at the beginning but overall very good submission ;)
Good job!
Super fun! very epic!!
It's little bit hard to figure out what you're supposed to do, but overall very good!