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Kanyon Karver Pitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Pitch Quality | #1 | 4.000 | 4.000 |
Clarity | #2 | 4.000 | 4.000 |
Unique Selling Point | #9 | 3.600 | 3.600 |
Engagement | #10 | 3.533 | 3.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Feedback submitted as Indie Legion.
- Where do I start, I think you are very well-equipped for the pitch and it SNOWS very much, so kudos for that ;) While I personally question why anyone would do sick tricks mid-air during the middle of an avalanche. But it's out-of-the-box and that's precisely what made it different! It got the drop on me, which is more than what I can say about that final surprise XD
- Nice emoji usage and straightforward pitch. I wish the game could be in landscape format so you could use up all of that visual real estate.
- I would like to see more emphasis on the unique selling points earlier in the description Programmaticaly geneated unique tracks. Unique speed and direction control system. Quick game sessions.
- Good tweet and solid press kit. Stand out entry! Suggestions: -- Include key details like Free Game and Available to play now on Web & Android. -- Needs a Call to Action: Include your #1 link and what you want them to do ie Play now on Web / Android. -- Video is great. You can use Twitter Ad Cards to make your video into a link. Join the Indie Legion Discord to find out how.
- Very clear pitch and press kit.
PitchYaPitch Tweet
https://twitter.com/Kanakro13/status/1452251259050811399?s=20
Press Kit Link (DevLog Update)
https://kro13.github.io/presskit
Itch.io Game URL (DevLog Update)
https://kro13.itch.io/kk
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Comments
Clean, concise pitch that gets me pumped about the game. Great work!
Good video as it really showed me the key gameplay loop. Your press kit has a lot of good information and I'd look to include one or two more hooks into the tweet itself. Several other reviewers have better feedback than my example. :P
An excellent game idea..please check:
1) Downloaded the game from Google Play to see the early access version. It is not opening, a white blank screen appears.
2) You may attach promo video on itch page too.
Good luck with #PitchYaGame.
Thanks for the feedback!
Could you pls tell, what phone model/android version have you tried it on? I will take alook
Mine is MI Note 8 Pro..while opening, it tries to connect to PGS (Play Games Services), then a blank screen shows forever.
Thanks, will dig into that
Good tweet and solid press kit. Stand out entry!
Suggestions:
-- Include key details like Free Game and Available to play now on Web & Android.
-- Needs a Call to Action: Include your #1 link and what you want them to do ie Play now on Web / Android.
-- Video is great. You can use Twitter Ad Cards to make your video into a link. Join the Indie Legion Discord to find out how.
Feedback submitted as Indie Legion.
Suggested Tweet:
#KanyonKarver: A #Snowboarding Infinite Carver with a simple look & real feels.
🏂Ride a series of unique, procedural tracks #InfiniteRunner style
🏔️Perfect your jumps & tricks
☃️Smash snowmen & escape the avalanche!
FREE on Web & Android
https://kro13.itch.io/kk
#PitchYaPitch
Cool looking game! Fun music as well :) the pitch is also clear and to the point and gives you a good idea of what the game is. I'm not sure what the "looks simple, feels real" tag line is all about though and it feels unnecessary imo.
I'd redo your video to be closer to the action as it's quite hard to see the action at the size Twitter is showing it. You could zoom the camera in and remove the dead air on the sides perhaps? At least for some of the time.
The press kit looks good too. Programmatically generated is often referred to as procedurally generated by the way (i.e. randomly generated each time).
Thanks for the feedback♥️. On the video I wanted to give the footage of the real game, which is supposed to be played on mobile in portrait mode. Do you think it is ok to show it not the way it actually is?
Totally get your point, and it certainly does show off the fact it's on mobile in portrait :) I think you could show some of the clips in portrait as you are here to show that it's on mobile, and then have some cuts closer to the action. That way you'd get the best of both worlds (not misleading, but still getting closer to the action). That's be my two cents anyway :)
Thank you, very good point
I like the simple graphics and idea!
Thank you ♥️. The graphics was a big doubt, I even thought of changing the style. But in the I decided to stick with minimalistic
+ Stone cold and innovative idea.
+ Great clip and pitch page!
+ Christmas came early ;)
- I have concerns about the level design, which I understand is randomized?
Thanks for the feedback!♥️
Yes, levels are procedurally generated. If you could describe your concern, I could probably tweak the algorithm
I think it would just be the fear of samey design. Needing more variety~
Well the route is pretty much different every time. What about the appearance of a track -- well yes, for now they look pretty much the same.. snow and snowy trees) I think of adding more content, but for now it is just a plan)
is there anything else you can do when you get stuck? Or is that always time for the eagle?
Yep, always the eagle. Do you have any concern over that? Any feedback appreciated
No, I like that ... maybe the button can flash when you are stuck so you know to push it and reset the track maybe?
Um, it actually should flash, yes. Maybe there's a bug with it, will check, thanks
The wording could better. it's assumed that something generated is done by programming also 😉
Thanks for your comment. You mean the phrase "Programmaticaly geneated unique tracks"? I'm not a native speaker, but I thought it is a common expression
It's nothing wrong with the phrase! But I think you can assume it's programmed when it's a game so you don't need to write it out.
Oh I see now, thanks! I just wanted to point out that the tracks are generated by AI, not prebuilt by a level designer. It is what they call 'procgen'.
It sounds really cool, so I don't mean you shouldn't mention it! But just to mention it in a simpler way.
there is a fairly popular indie mobile game called Polytopia that refers to procgen as
'auto generated maps to make each game a new experience' - just my two cents