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A jam submission

Knights of Pareg - Episode 10: The Cursed Forest of FertilityView game page

Fulvi the mage bravely explores a forest in this short rogue-lite exploration game.
Submitted by Pacci'd — 1 day, 1 hour before the deadline
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Knights of Pareg - Episode 10: The Cursed Forest of Fertility's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#23.6673.667
Pregnancy Content#34.3334.333
Overall#33.8893.889
Creativity#43.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This was a very fun game, very creative use of pregnancy and exploration.
  • Pregnancy content: Dynamic pregnancy with unlockable higher levels, including breast and hip growth, all with effects on gameplay? Yes Ma'am, of course Ma'am, this is where it's at. Gameplay: Is it a glorified walking around sim? Yes, but there is a lot of randomization, various items with effects and all of it with feat-based achievements with permanent upgrades. I wish there was some more to the way you move through the forest, maybe with new threates and or random events unlocking with each new level of pregnancy unlocked. Creativity: I really like the idea of this adventure being a part of a larger narrative and the roguelite principle works really well too, especially given the permanent upgrades you unlock. Overall, it is all very good. Personal thoughts: Probably the most complete game we have this year, apart from Deep Born maybe. I would love to see more of this character and her party, maybe even have her end up with a more permanent effect after this little adventure. I'm sure she wouldn't mind the breasts and hips, heh.

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Comments

Submitted(+1)

I really enjoyed your game! I thought it was the best of the game jam with the most potential as a game :) I'd love to draw you something!

Developer (1 edit)

Happy to hear you enjoyed it and I'm flattered by the kind words! :D
I'll send you a note on Discord!

This is a fun game, and one of the more complete gaming experiences of this game jam. However, it felt like finding BOTH the red stone and the waygate out of the forest was merely done by chance much of the time. Also, it seems a regular occurrence that Pacci'd's games usually leave me wanting more (that's not exactly a bad thing).  Anyway, well done, and I look forward to future updates that might include, for example, a "bigger" ending. 

(+1)

Awesome game, loved it! Hope for more!

(+1)

finished this to , hoping for next update were you can increase her size again for hips and her chest would be fun

(1 edit) (+1)

Pretty good overall. I enjoyed the execution of the premise and I managed to finish the game with minimal frustration. While it's a bit lacking in pure pregnancy content, this is a solid basis for a proper game with several aspects well developed: the resource management of HP and MP, the torches to allow players to get some semblance of navigation without being too handhold-y or using maps, the progression system with the chests, everything pretty competently done. I recommend adding a gallery mode after you finish the main game so we can pick and choose the levels of boobs, hips and belly and more variety of pregnancy characters, but I know the latter one is due to simply time and this just being a Jam game.

(+2)

My favorite of the jam I think. The expansion works well and it's challenging but fair. 

Submitted

Yo. I finish it. (V1.01)
Simple but that work.
Music's are really cool. Rogue like system is clever. Fight system can be perfected with range spell i think(a condition, one event, 4 variable and 1 key assigned to this and it's good). But that work. One very light and the other anoying. I think some effet can be longer. and a little icon for show wat upgrad are active can be usefull. I like the art and character. But sometime the art in down right of the screen can be disturbing. The last challenge is great. But all event one the forest are random? Cause that can be sad if we cant teste all featurs (like the godess. i see it only one time).

I find 2 bug.
1= When the sun setting, i take a statue.  Se sun come back but the misic dosent change. Duno if the bug is the music or the sun.
2= At the same moment of the previous buf. When i come back to the village, character talk for say "yeah i did it". But after that i see all mi barre down and lost all mi last try on the forest.

For finish a question.  Where to find the 9  previous episode?  :p. For this time i do an exeption but i never play a game witout player previous part. ^^

Well well well. i hope this can serve you. Only on peace and love. ;3

Cya and thank for your work and you game. :3

Developer

Thanks for the feedback!

The events do have random elements,. Would've liked to have more event types, but had to go with a smaller number for now due to the time limit of the jam. Ideally I'd like to add a few more event types that give more excitement to look forward to with each entry of the forest.

I'm less sure what the exact bug being described is. Sounds like when the forest began getting darker, the hourglass statue was used, or an item was picked up at the same time and the music didn't change? Then upon exiting in time, the character's belly size was reset? This is the first time I've heard the issue reported, so it seems like a rare interaction.

The title of "episode 10" was meant to emulate a random episode of an anime series where this a small side adventure for the heroine while the main hero is still training from the previous hypothetical episode.

Both fun and irritating. Took me way too long to get to the second expansion level. I'd recommend making more ways to heal, as the fountain doesn't exactly spawn everywhere.

Submitted

Had a great time with this game. Been wanting a preg extraction roguelike but could never nail down the mechanics. But you nailed it. Love all the little small details like the 4th genie option and all the chest unlocks. I really wish there was some CG for the true ending but was still fun to get regardless. Only other thing is wishing there were more intermediate sizes to show the growth more gradually. But those are minor nitpicks. Great work

Definitely one of the best in this jam. looking forward to future stuff. Hope you develop this game further.

Developer

Thank you! Been thinking of possible things to add that'd make additional runs more varied and exciting.

looking forward to it. The ending seemed to open up the possibility of a continuing narrative so more zones with different tilesets and map conditions/restrictions would be interesting. Maybe toggle-able debuffs that you can take in exchange for buffs. 

Things that would help avoiding enemies would be nice, like a short range dash that eats mp, or a one time rez teleport that brings you back to starting room. 

It would also be cool to have swappable equipment with different buffs. Like equipment that boosts the gain from drops, reduced resources from fighting enemies, or actions that the player could use to aid them. 

Mostly rambling tbh, regardless of what you do, looking forward to it. Definitely wouldn't mind additional sizes or costumes, though i get how much more effort that is. 

Rune doors are found in forest?

Developer

Correct. A small number of rooms in the forest that can have a locked door in them. There's a pretty good chance it'll be a silver door and that's the Rune Door.

This game loop is great as each time i go in to the woods I felt like I found something new and get a bit of a rush when you at max preggo and you have to find a gate to get back to town.

Developer

Glad to hear it! That was a general feel I was hoping to achieve when making this.

I love this idea, looking forward to any other work you do <3

Submitted

This is a great game with a lot of clever ideas. I opened every chest.