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Parallel Towers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #30 | 3.000 | 3.000 |
Music + SFX | #32 | 2.636 | 2.636 |
Gameplay | #36 | 2.455 | 2.455 |
Creativity + Theme | #38 | 2.909 | 2.909 |
Fun Factor | #38 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game was interesting and has a lot of potential! I think it just needs some rework on the camera and attacks (like shorter attack animations and bigger hit radius) and it'll be even better. Overall, a pretty solid game!
I got a little frustrated playing this game. Enemies deal too much damage, and I couldn’t attack anything due to small hitboxes and delayed animations. That being said, I see so much potential in here. It looks like a ton of effort went in to making so many components of this game. Multiple weapons, multiple enemy classes, and a whole weather system at the top! And all of these components have sound effects, animations, particles, and more! Everything is here. It’s awesome, I believe it only needs some tweaking to make it feel more natural, and it’ll be a masterpiece.
I found it interesting and enjoyable to play but I think the camera should be reworked some. It felt really weird to me to go left (and maybe that is the point and I just missed it?). Almost dis-orienting in a way. That being said I could see a lot of potential with this one. Reminds me of games like Jump King. Great job!
Crazy that you've managed to fit in this much in a game in so little time!
I find the attack a bit janky, often get only 2 hits in before my enemies destroy me completely.
Wow you packed a lot in there very impressive - I found it a little hard but respect the amount of detail and work. The attack seems a little underpowered and limited probably need a bigger hit radius for noobs like me.