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Red And White's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of theme | #10 | 3.795 | 4.000 |
Uniqueness | #11 | 2.951 | 3.111 |
Presentation | #16 | 1.897 | 2.000 |
Gameplay | #16 | 2.108 | 2.222 |
Overall | #16 | 2.530 | 2.667 |
Enjoyment | #17 | 1.897 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Unity
Did you work alone or with a team?
Alone
Did you follow the theme?
Yes
Is your game playable on browser? (WebGL)
No
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Comments
A lot of potential here with the concept of firing also moving the player and having to balance not falling too far with not firing too much.
I did not expect to ever see a flappy bird shooter much less for it to work somewhat decently, This could be a lot of fun had you gotten more time to work on it,
Sorry for responding Late but i am sure to start on a full version
It can become a good game, the idea is there, but for now it a bit small.
I have seen that you have entry late, that's may be why ;)
I hope to see what you can make on the next Jam with 4 days :)
Fun idea! If you were to polish the controls and add some more levels, the game would have a lot of longevity.
As it stands, though, the execution of the idea is barebones but neat. Good job!
It has potential and is a good game, just needs more content.
After I killed like 5 squares, the squares stopped spawning. Not sure what to do after that, felt like I was just chilling in the void.
Interesting concept. It is quite hard to control, but once you figure it out its doable. It has potential to be even better