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Super Red Rope Hanging's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION: Does the game innovate in some way? | #6 | 3.808 | 3.808 |
THEME: How well the theme is used? | #9 | 3.923 | 3.923 |
ENJOYMENT: Is the game enjoyable to play? | #11 | 3.654 | 3.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/kurnic/SuperRedRopeHanging
Team members
Kurnic
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Comments
I think the rope pulls a little too strongly, but I really like the idea and I think with a little tweaking it could be very fun :)
Same opinion actually, but on game jam time I wasn't able to make proper physics and just ran with these hardcoded bit lol
Thanks for your input!
The game starts too quickly and really didn't give me enough time to prepare, the idea is great, but it gets annoying to die in less than a second. like the music
Press R and try again when you die fast, we have all been there even I ;)
And thanks for your comment!
Unique! I liked it :D
Thank you! :D
Fun game and unique mechanic! A bit too hard to for me but that's expected for this gamejam theme haha.
Yeah, totally disregarded Ray's tip to avoid difficulty for sure hahaha Thanks!
Fun game! Definitely could see it as a mobile hypercasual game - managed to reach 11,000 but would probably play more if I didn't have other games to rate.
I feel I should still add some mechanics to make games change between sessions to achieve that, but thanks! :)
simple but fun and well executed
Thanks! <3
Oh this game is awesome! Such a simple concept but it works really well.
You should make this work on mobile, I can see myself playing this while waiting in a line or something. I also wish I could restart with a single button press.
What’s your high score by the way? :) I managed to get 11,000 :D
Thanks! I would have liked to adapt it for mobile, but the finishing time caught up faster than expected. :D
My high score is not that far ahead, almost 15000. It is important to work those corners!
Really fin game. Reminds my a little of some of the arcade minigames i played with friends over messenger. It is simple to understand and to get started with. Mastering it takes time as you learn how the ball reacts when you click.
Thanks for the kind words, that was what I was going for. :)
With more time I would have polished more, but I would have maintained the simple spirit.
I see the concept, but It's not really enjoyable. Definitely not if you get a red filter over your screen that does not go away after dying once
Sorry that the clicking frenzy is not your style and specially to hear there is some big bug. :(
I haven't been able to replicate this weird red filter you mention, so it will be difficult to sort it out but I'll try. Thanks for the heads up!