This is pretty fun and the elements of strategy are there! The music is certified bangers, very good stuff. I also love the NES-era style abbreviations in the text, and general vibe of the UI. It's all very on-brand. Good work
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FallenAngelSaga's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.325 | 4.467 |
Audio Design | #2 | 4.196 | 4.333 |
Fun | #2 | 4.196 | 4.333 |
Controls | #3 | 4.131 | 4.267 |
Era "Feel" | #3 | 4.518 | 4.667 |
Graphical Presentation | #3 | 4.389 | 4.533 |
Overall | #3 | 4.293 | 4.433 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Good game. May need some balancing since the mage is a bit overpower but overall, 10/10, really liked it
absolutely great, I have not played a tactics game in a long time and this feels like nostalgia.
It's very impressive a SRPG in a 10 days game jam.
Just thinking about the amount of programming involved in this game, gives me a headache.
I don't have much more to say about it. I don't find bugs our inconsistence, the AI looks like very inteligent and the plot works well with the game style.
Congrats for the great work!
This is wonderful! In true Fire Emblem fashion, one of my units, Rora, got surrounded and killed everybody attacking him, netting 4 kills and 2 levels, and it wasn't even my turn. The original Fire Emblem is actually quite a bit slower and more abstruse than this.
The music is very accurate to the Famicom's hardware and is stylistically appropriate at all times.
The graphics are cute & highly reminiscent of Fire Emblem (which itself looks not too different than Dragon Quest), and importantly, it is easy to tell what everything is. The knight looks like a knight; the skeleton looks like a skeleton, the archer looks like an archer, etc etc.
I enjoyed my playthrough immensely and I only wish that Henry were here to celebrate with us.
edit: I'm sorry this triple-posted!
THIS IS GREAT. I'm a huuuuuge fan of S-RPG, even ones in the retro-era and you nailed it the first levels are AWESOME.
One of my absolute favorites so far I loved it !
Extremely impressive tactics entry here that nails the Fire Emblem feel. I am a sucker for this kind of game, and it really did nail the turn-to-turn decision making fun that makes FE so great. The tunes evoke triumph and anticipation between enemy and ally turns. The art direction for the Famicom era/early tactics RPG feel is spot on.
The last stage was a bit of a bloodbath for me, I only had Gideon left in my party. But I didn't want to quit, I knew he would clutch it out for me in the end! A lot of fun, excellent work here.
The era look and feel is great, really looks and sounds like an old Nes RPG game, maybe a good idea is to tell the player the 'houses' are supposed to heal before making him die to discover that. You could put this hint on a dialog, in the prologue.
Anyways, nice submission, you nailed the NES feeling!
I think the graphics look great, and both the graphics and sound are highly authentic to the era.
I would have liked combat to resolve a little more quickly, or to have the prompts be skippable.
Overall very good. :)
Great job on the graphics and audio- everything about this game has that authentic retro feel, the character design is fun, nice use of colour, I loved the switch-up in music when it went to the enemy battle phase, and overall I think you did a fantastic job at creating an era-appropriate game. Good stuff!
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