Nice game!
I recognize some of my art style here, I've made an uglier low poly skeleton and similar walls for an attempted horror game. I think it looks very nice! Floor was also cool.
Nice that you made "combo" fighting, or what it's called. When there is a series of attacks like that.
The fighting got a bit repetitive, and also the difficulty of the rooms felt quite arbitrary. One thing I felt is that after opening a chest and accepting its content, the game got MUCH harder, because all of a sudden I could not efficiently dodge the incoming attacks that were no problem before :D
But balancing in game jams is quite hopeless. There is always other stuff to do towards the end, so balancing gets neglected. A good thing with being a team is that a person (Freakclub) can be appointed doing balancing a few hours last day :D
Very cool entry, I liked it! Well done!
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