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Deep Dive Herding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does it meet the theme? | #30 | 2.958 | 3.556 |
How enjoyable is the submission? | #32 | 1.202 | 1.444 |
Quality of gameplay/level design | #34 | 1.387 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Couldn't get into this game, No sound, fishing wasn't fun and the drone wasn't really adding anything for me. Do appreciate that it looked like you made some custom assets.
Thank you for trying out my game, love the feedback and will work on the sound and make the game more engaging.
I love the drone idea but i wish there was a way to see my bobber while under water. Majority of the minigame is the herding, and catching is just a button press once they hit the bobber so that section felt a bit lackluster
Thank you for the feedback! I see what you mean about the bobber visibility. I'll look into ways to make it easier to track the bobber while underwater, and I'll also work on making the catching process more engaging to complement the herding mechanic.
I like the way the fish move away from the drone, but the two mechanics don't seem to be connected. You can throw your bait and even before it hits the water you can press R to catch fish
Thank you for the feedback and for trying out our game, will try out your game soon.
I see, we need to fix that and add some more thing to make it more engaging.
Drones are always good!
Thanks! I'm glad you like the idea of using drones. I think they add a fun twist to the usual fishing mechanics!
Clever idea to add the drone, you should explore it further for sure
Thank you! I'm definitely planning to explore the drone concept further. Any specific ideas or features you'd like to see added?
The first thing that came to mind is to have the drone be piloted by another player, so it would be an asymmetric coop game of some sort.
I like the concept of herding the fish to catch it! It is definetly something to keep working on! I did not feel like it was any point herding them when i played it at this point, since i got a fish no matter when i reeled in. Could also use some audio, music/sfx, a menu, and something to "use" the fish for.
Thanks for the feedback! I appreciate the suggestions. I agree that the herding mechanic needs to be more impactful, so I'll be working on that to make it more rewarding. Adding audio and a menu is a must, and I'll look into creating a system where the fish have more value in the game.
I like the detail that the fishes are moving away from the drone. Graphics could be better, espacialy under water (weird circle masking out ocean?) When i throw the bait it doesnt even need to touch the water to catch, so i can rapidly spam right mouse button and R to gain fish.
That's also my favorite detail 😃
Thank you for trying out our game, the game definitely need more work.