Thx! WaterLine Pro
SkottyProductions
Creator of
Recent community posts
Good job! I liked the graphics especially the water! (Do you mind charing what asset this water is from? Or is it your own?) Music sound and UI was fitting well. 2 things i didnt like = i could walk under water and even jump there and that i had no callback when catching the fish. Some sort of "you caught one!" as widget would be enouhg i guess.
I had so much fun that i decided to catch EVERY fish in the end ^^ The Focus on the mechanic makes this so addicting. I would have like a more interesting world to look at while fishing. One Bug, when i had enough money to buy a good rod before buying a worse one, after buying the worse rod the strength of the worse rod is used. Good work overall!
I Like the gameplay idea a lot! The Fishing net casting mechanic is very satisfying. Sadly the ship is very buggy and bounces random on the water what leads to countless game over screens. Graphics and Music fits the game. Also when you skip the collected Fish window too early you get only the money from the first fish.
Well made! It felt like a "real" game. I like the Quest system so i know what to do next. The Fishing is simple but that is what i want in this type of games. The "My little Farm" style fits very well. What i did not like was that i could walk under water and that sometimes i could not continue the dialoge, i needed to exit and reenter the game window to make it work.