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A jam submission

AscensionView game page

Welcome to Ascension where you'll have to climb the tower by avoiding traps and obstacles.
Submitted by Idrees Motlekar, BrocoliMon, Badeye4, TRM_810, Prodi-G, Aidan625, BryceCole — 3 hours, 32 minutes before the deadline
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Ascension's itch.io page

Names and Email Addresses of ALL Team Members
Matthew Hendricks - matthewalexhendricks@gmail.com
Brady Fritz - bradyfritz019@gmail.com
Matt Malgas - mattybeaz@gmail.com
Bryce September - colegraham1221@gmail.com
Idrees Motlekar - idreesmotlekar@gmail.com
Aidan Whittle - aidanwhittle625@gmail.com
Bubele Mogashoa - Onkegece@gmail.com

Categories Your Team is Eligible For
Student, Best Audio, Technical Excellence, Diversity

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Comments

Submitted

The game concept is a good one, but the controls were not refined to the point of being viable. A very sensitive camera, as well as the character rotating on its own, and the controller support not accounting for the UI or modifying the look input. I hope you all get a chance to learn more for your next jam.

Submitted

Dig the idea for the game. Idk why others are complaining about the difficulty (skill issue i suppose). If you continue working on the game, then it can definitely became a solid game to play. 

Submitted (1 edit)

Shoo...This game is hard XD. The controls were pretty janky (mainly thanks to the camera). The sensitivity is super high and if you stand still your character rotates on his own. When entering the first room, some of the obstacles lose their material and go completely invisible :(. Otherwise, the texturing and over all model quality was quite impressive! The atmosphere was dim and moody and the voice acting was great!

Submitted

I like the game concept and general direction of the game, I just felt it was too difficult to progress due to the projectiles being a bit too fast and not giving warning. Feel if that got balanced, this game will shine. Cool game though :)

Developer

Thanks for your feedback, there is a lot of bugs in the game that my team and I wanted to fix but we were time capped, but we still glad that took part in this jam, we learnt alot.

Submitted

I like the big booming voice and the presentation.
I found the controls felt quite hard to get to grips with, the sensitivity seems quite intense and it felt like there was some sort of stick drift/ automatic turning. 
I also think the projectiles should have some warning, or perhaps a third person camera to provide more awareness around the player.

Submitted(+1)

I was too weak to ascend :(((( Also the mouse had reversed acceleration and it was funny 

Submitted (1 edit) (+1)

Like the idea and theme/style of the game, main issue was the projectiles the player has to dodge move too fast and are too hard to notice, maybe if they were slower or if they gave some form of warning before being shot