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MintyMeta

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A member registered Jan 25, 2024 · View creator page →

Creator of

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thought so, it looked familiar 

Thank you :) I'm glad we were able to capture the anxiety of being on aux duty XD The cutscenes were a load of fun to make but so was the whole game. Yea we know it's a bit too difficult right now, we're definitely going to work on it a bit more and give it a polish. Thanks for the feedback

Thank you so much :D I had a lot of fun making them and the tedious part of making and rigging all the assets was done for the game anyway. The humor is a mix of all of us so we all appreciate that, I loved the voices too. We're getting a lot of feedback that it's not really clear what to do immediately, so we're busy planning how to fix that and update the game with some features we never got to :)

Thanks I had a lot of fun making the cutscenes and models :) You can change the song again 5-20 seconds after you have played one. You raise the vibe by picking songs that the passengers might be interested in (You can tell what that might be by looking at the items around them and sometimes the shirts they're wearing)

This felt like a really good concept, just needed some more risk to losing. Like I wouldn't be able to afford food or something, then starve. Cute art tho :)

Having the game tied to fps is funky, 120fps seems to be the sweet spot, 60 is slow and you don't jump far enough to clear obstacles and 144/165 is too fast and you can only just 4 times before hitting something. Super pretty art though, and I see why you said I shouldn't fullscreen XD

I loved the asthetic, sad that there was only 1 game to play in the carnival. Good job :)

*Front flips into comments* Very risky to let the player name themselves but it was very funny, also I loved the art and Jan's outfit. Really well put together :)

I like the idea, don't think it fits the theme very well.

Really well put together, super polished :)

Yea that's possible, just thought I'd let you know

Very cute game, I agree with Kelly's comment. More risk would have been fun :)

That was pretty cool, the stacking was fun but buggy when it got too hight because I would click to place and would accidentally spawn another object. The scroll was a nice touch to see the rest of the level, I think adding reverb on your audio would have done soooooooo much for you. I loved the final message too Jelly Jubilation for all <3

I thought the game was really pretty, I liked the texturing a lot :)

I was too weak to ascend :(((( Also the mouse had reversed acceleration and it was funny 

Very cute game, I enjoyed running around in the dungeons for my cat

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Windows told me there was a trojan in your program, maybe try get rid of it :(

Downloaded it again and had a second go, the gameplay loop was really fun and it felt really polished.  The art was cute and the narrative was quirky. Great job guys 

Also I'm now so rich the cartel owes me >:)

Well done, this game looks so clean and runs smoothly :)

Damn bro did you make all this art in 48hours? Also it plays well, feels polished :)

Thank you, we had a lot of fun making it. Definitely wanted to make more things clickable but couldn't get around to it.

Actually this is very similar to how hitman plays, only certain NPC's can see you eliminating a target. Also was there some UE5 locomotion in there?

I felt like I was gobbo and he was me, I wish him the best.

Yea we didn't get everything working 100%. But thank you, the composer and I had a good time working together :) 

This game was very cute, I got pinged off the map and had to restart 10/10

Thank you very much, I really appreciate the kind words. We have a lot to learn but the next one will be even better <3

Thanks, not perfect but we got it done xD

Thank you :)

The tale of sisyphus