Loved the artstyle and vivid colors you guys used in this game. It matches up well with the UI and general feel of the game. Gotta say, I think I'd be a pretty good budgie smuggler if the need arises haha. Fantastic game and fun to play. Very well done!
Ritsuzen
Creator of
Recent community posts
Very cool idea and I liked the randomness of the mechanics. There's definitely a lot of tension as the enemy closes in on you and doors keep shutting in your face haha. If I could make a recommendation, I'd say just make the character's collider more slippery (physics asset) when bumping into things and maybe use capsule colliders for the obstacles to make movement feel more seemless. All in all, very unique game and I enjoyed it!
Very trippy and unique aesthetic and I'm all here for it! The artwork definitely fits with the theme of your game and it gels nicely with the rest of the mechanics. The controls feel a bit weird at times, but that's just something to get used to. Overall the gameplay loop is excellent and I had a lot of fun messing around with this game. Great job!
Hey, thanks for playing my game and giving your feedback I appreciate it very much.
Omg, I see what you mean with the WASD movement. Haha I didn't even know this happens. Thank you for uncovering this bug, it's because I forgot to remove the original movementcontroller...it's a tiny script that's in a child of a child object...didn't even know about this untill now. You can press 'T' for the tutorial page btw.