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Jukebox's itch.io pageNames and Email Addresses of ALL Team Members
Wesley Harris - onlywesley@hotmail.com - Programmer
Michael Smith - michael.ros.smith@gmail.com - Programmer
Wesley Whaits - wwhaits@gmail.com - 3d Artist
Reece Coetzer - reececoetzer@gmail.com - Sound and Music
Categories Your Team is Eligible For
72Hour, Hobbyist, Best Audio, Best Art, Best Humour, The Rohun Ranjith Prize
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Comments
The music is very nice and the quality of the cutscenes is great. The only problem with the game is a lack of instructions on what to do.
I find it difficult to understand certain elements of the game like vibe meter so maybe a tutorial would do this game justice, loved the cutscenes though good job :)
I loved the cutscenes and how hard it is to choose the right track. Let's just say I suck at picking music
[ I opened the game from itch and tried from the downloaded files but both did not work ]
After the developer told me to open using a browser it worked
The reactions are amazing and funny 😂👌.
After playing five songs and failing to impress, I used the same strategy that I used on Spirit Box [ Knowing What Ones In To By Just Looking At Them ], The six and the seventh on my 3rd try where successful until the 8th failed 😂😂.
The music is excellent 👌👌.
We like the concept, definitely something different and really encapsulated the fear you feel needing to be on aux duty XD. Having the cutscenes was also awesome! We kept getting kicked out though :( Probably need a few playthroughs to get a handle on how to better pick the songs.
Thank you :) I'm glad we were able to capture the anxiety of being on aux duty XD The cutscenes were a load of fun to make but so was the whole game. Yea we know it's a bit too difficult right now, we're definitely going to work on it a bit more and give it a polish. Thanks for the feedback
Okay, cutscenes in a jam entry? Badass! The game has a vibe of its own. Overall, it was really entertaining with some great humor, and the visuals were solid – I especially loved the alien designs! The voice acting was also a nice touch. The only feedback I can think of is that it took me a while to understand what I needed to do. At first, I was just randomly picking songs and hoping for the best.
All in all, awesome work – super fun to play!
Thank you so much :D I had a lot of fun making them and the tedious part of making and rigging all the assets was done for the game anyway. The humor is a mix of all of us so we all appreciate that, I loved the voices too. We're getting a lot of feedback that it's not really clear what to do immediately, so we're busy planning how to fix that and update the game with some features we never got to :)
Loved all the cutscene parts and the visuals in general, really well done! I kinda understood the gameplay loop. Not sure if there was supposed to be a way to change songs when your vibe gets too low or something?
Thanks I had a lot of fun making the cutscenes and models :) You can change the song again 5-20 seconds after you have played one. You raise the vibe by picking songs that the passengers might be interested in (You can tell what that might be by looking at the items around them and sometimes the shirts they're wearing)
The audio is soo good! I wasn't sure what to expect when I launched the game but I was pleasantly surprised, very funny and entertaining. You guys did a very good job :)
Thank you, we sort of embraced the jank and leaned into it because we are all mostly new to game development.
Really funny game! The art and sound fit perfectly, and the cut-scenes were awesome. I did have a bit of trouble figuring out how to get the vibes up before getting kicked out, even so it was a fun experience. Well done, and good luck with the jam!
Yea we didn't get everything working 100%. But thank you, the composer and I had a good time working together :)
Such a great concept and really funny! Love the voice acting xD
Thanks :). It was fun making different voices and songs. There are 4 different VO types and about 50 songs in total that I made lol.
I also really love your art style