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Khai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #21 | 3.400 | 3.400 |
Fun Factor | #28 | 3.000 | 3.000 |
Overall | #29 | 3.133 | 3.133 |
Audio | #39 | 2.733 | 2.733 |
Visuals | #47 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
I did not
Did you choose from one (or more) of the optional secondary themes?
Don't Stop Moving!
Does your game contain 18+ content (Nudity, Gore, Language)?
No, it's not.
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Comments
Had some fun playing this game, not bad)
For a first game, very well! The base idea is fun and engaging, just a few little things to point out:
Sound Balance - Your Hi-hats are way more loud compared to other parts of the song, which leads to either me hearing the music and really loud slams, or just hearing occasional hi-hats if turn it down.
Platforms - Probably because of skill, but would be nice to always have a platform that the player can reach. A little distance check could solve this.
I like that you remembered the indicators for the bombs, just make them a little big bigger. Also would be nice to have such indication for spawning enemies, or you could turn off their logic for the first few frames, so they cannot spawn hurt you from nowhere.
Overall, I had fun, for a first game, nice job!
Thank you for your comment
I really like the idea! The movement is smooth, and the game loop works well. If I may, I'd suggest making the platform pattern a bit more noticeable for both diapering and limiting their appearance distance
Love the idea such a unique concept and a very fun game loop. Sometimes there would be no other island and they would be impossible to get to. But, other than that it was an awesome game.
Nice idea but would definitely help if you could see the islands shake or something before they vanish, just some telegraphing to the player. Great use of the Don't Stop Moving optional secondary theme though.
That was nice ! Maybe more feedbacks would make the game less punitive. But the overall graphics and sounds was well done.
Some of the feedback here have mentioned unforgiving platforms and unfair positions which can lead to some issues with gaining coins or momentum. I have to agree.
The artstyle is cute and the survival aspect is unique but this feels like it needs a bit more quality control, I lost in 2 minutes of playtime not earning a single coin. And replaying it loses momentum fast when you can't survive for more than10 seconds on account of the platforms' positioning.
Great game! I wish the platforms were a bit more forgiving to let you build up a bit more! It is a very nice thing you made and you should be proud of yourself!
Thank you very much!
Good work for your first game jam! The game was simple but difficult and fun! Keep it up! The character felt good to control and the movement felt tight.
Thank you!
This is a great project for your first Jam. It was fun trying to predict where the islands would appear knowing the current one was going to disappear. Great job.
Thank you very much!
I like the survival concept, took me a bit to memorize the controls though
This is a fun concept and the controls felt good. It did feel like many of my deaths were a result of the bad luck of having no jump options in double jump range. Regardless, I wanted to keep trying to get the heightened powers!
Thank you for your comment! Appreciate it