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Extreme Hill Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #24 | 3.518 | 3.889 |
Gameplay | #27 | 3.116 | 3.444 |
Overall | #32 | 2.982 | 3.296 |
Overall Good | #35 | 2.814 | 3.111 |
Modifier | #36 | 2.613 | 2.889 |
Overall Bad | #37 | 3.317 | 3.667 |
Sound | #44 | 2.513 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wacky game! I included it in my compilation video series of the ‘So Bad It’s Good’ Jam, if you’d like to take a look. :)
Thanks for reviewing my game . And great video
Awesome! My favourite part of this game is going backwards.
Cool graphics, always loved this type of games back then.
perfect graphics
Yeah in a way you can say that
I shall say it via the way of typed word in a comments section!
(or, I guess, I've already said it that way, I suppose)
What I mean bis that the game graphic is "so bad" that its "good". Sorry i was not able to convey my thoughts earlier
Nice and difficult game, I like it.. Good Job
Really nice little game. Was a massive fan of Hill Climb Racing back in the day, so this game really solicited some similar vibes. Well done!
Certified absolute classic right here
Surprisingly simple yet refined mechanics. Art style does just kinda work. Impressed by the physics and collision in the game.
Nice job!
I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!
What I liked
The visual style, with what looks like stock assets for the background
Procedural generation is always a lot of fun, and the terrain is usually traversable here.
The gameplay is simple and janky, but a ton of fun once you get used to it.
What I didn't like
I wish it had a high score table, but that's about all I can think of.
Did I think it was so bad it was good?
I think it was supposed to be, but I'm not really feeling it. The gameplay is janky, but it was actually a lot of fun, and the art style is low-rent but evokes feelings of nostalgia for Flash games and the early days of the Android Marketplace.
My thoughts on the modifier implementation
I assumed it wasn't implemented because it wasn't mentioned and the game was janky and awkward but not impossible to play.
Verdict
Turned into a bit of a nostalgia trip for me, and I liked it. But I find it hard to see the bad side of the so bad it's good coin here.
If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.
will you believe if i say i made all the assets in this game is made in ms paint
This is probably my favourite game so far. It's the little dude's gleeful unchanging expression as he is pulverised under his car. Where was he even going anyway?
i am glad that you like my game and he's going to get his flag
VROOOMMM! Did I get a good score? :)
yeah 😂