Play jumpscare bonanza
Five AM at Freddy Fitzpatrick Murder Toy Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #6 | 3.875 | 4.143 |
Sound | #18 | 3.675 | 3.929 |
Modifier | #19 | 3.541 | 3.786 |
Graphics | #21 | 3.608 | 3.857 |
Overall | #27 | 3.218 | 3.440 |
Overall Good | #60 | 2.339 | 2.500 |
Gameplay | #63 | 2.272 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
Jumpscares and loud "music"
Any additional information for voters?
There is a secret message somewhere in the game
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Comments
Now that the voting has ended I have patched the game and fixed the mouse sensitivity. Unfortunatly I made a mistake early on and didn't noticed because of my low screen resolutions, sorry! 😯
This was an... experience!
First off, I liked the opening cutscene. The internal monologue while driving very much gave me Deadly Premonition vibes 😅 The jumpscares and level designs are actually pretty good, especially for a fairly short game like this one.
The cutscenes are honestly 10/10. Facial expressions, character models and voice acting is all on point. Very much a quintessential SBIG game!
Well done and thanks for submitting!
The graphical style and general concept is a perfect fit for the jam, although the specific humour didn't quite land for me. Unfortunately, I found the game to be literally unplayable because of the crazy high look sensitivity.
I don't know if I made it to the end or not, but I really enjoyed this masterpiece of jank!
The opening cutscene was one of the msot amazing things I've ever seen, and the following cutscenes weren't slakcing either! Sadly nothing seemed to happen after the shot of John Horror on the ground in front of the car, so I guess I either saw all of it or it will never be seen.
The major complaint IP have is the same as everyone elses: the mouse sensitivity needs to be about 10% of where it is now, even on the lowest sensitivity it's insanely high. To the point it genuinely ruins the fun at points. For me a so bad its good game shouldn't be frustrating to play.
Also the Mickey Mousehold chase was confusing at first, because I didn't know I was no longer in a cutscene, and then I didn't know it was supposed to be chasing me so I was blocked about 3 times ebfore I figured out the script.
Overall though, the constant jumpscares, the misspellings, the misprounciations, the horrid character models and wacky animation made this an absolute treat!
Excellent work!
This could've been great but the extremely high sensitivity makes it absolutely unplayable, but the little of the game i did get to see before getting too frustrated to continue was amazing
the scariest part of this game is the sensitivity 10/10
I really want to enjoy this game, but unfortunately I’m just spending so much time wrestling with the horrible controls (overly high mouse sensitivity even after turning it down, constantly spinning to the right, etc) it’s just difficult for me to fully appreciate what would otherwise be a masterpiece, pushing the boundaries of horror and changing the media landscape forever.
You get jumpscared even when you're paused. 10/10
Game? No. This is a work of art of the highest caliber. To merely call this a game would be a grave disservice to the medium as a whole. Thank you for bringing this creation to life.