Nice sensation of spacewalk, too hard for me Top Score 18.
Maybe for faster input, change the teleport for the right-click. One-click faster
Criteria | Rank | Score* | Raw Score |
Sound | #2 | 4.095 | 4.095 |
Overall | #3 | 4.000 | 4.000 |
Theme | #4 | 4.333 | 4.333 |
Gameplay | #7 | 3.857 | 3.857 |
Aesthetics | #17 | 3.714 | 3.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Very fun game! I feel like most games slap on teleportation, but this game was built around it which I really like. It's a very unique and fun mechanic of keeping your ship safe while still getting the asteroids to hit each other. The sounds and music are also very charming, great job overall!
I thought the movement system was great. Overall I really enjoyed this game
I love the sound design! Just to echo some of the lower comments, this \game is super immersive and makes you feel like you are alone drifting in space. Really great job with setting the mood and a fun game mechanic. Nice job!
Super deep game, the harder I try to play well, the harder I fail:( The art is lacking, but at least you did it yourself(next time probably try making pixel art). I adore those small dialogues, they make the game not so monotonic. The movement is quite unintuitive, I think you should just move towards mouse. Great game
Thanks, I appreciate the feedback. The art was supposed to be just placeholders but I didn't have time to redraw it :(
This was the first time I tried to write story for a game, I'm happy that you liked it. I'll definitely test inverting controls, thanks for the idea! It should make it a bit easier to aim intervening shots.
I liked the gameplay myself!! It was hard to get used to at first but I definitely was able to improve game to game, also I liked the connection to the theme, and just thought it was a cute and unique concept :)
The soundtrack really made me feel like alone in the space and the idea is pretty good, although i found the movement difficult I think it's a cool gampleay mechanic.
Overall, fun game, keep up the good work, congrats!!
I found the movement really difficult to get used to. I didn't know that I could swap objects' positions, until I accidentally right clicked on them. Which leads to my next problem; don't have your tutorial on the dialogue. It's better to have them appear in the game, hovering over the character model or on the top center of the screen, and show what the controls are.
And the sound effects, whenever my ship got attacked, were pretty loud for me.
Aside from that, the music did give a nice touch for a game like this.
Thank you for feedback. You're right, it's easy to forget what instructions were given after dialogue box disapppears. On-object prompt would've been more effective. On the note of movement, since it was wife-approved, I thought it's easy enough. Maybe she's just got better at games with wonky movement :D
I also agree with sfx being off-balanced, they were quite hastily put into the game (last minute additions).
This was a lot of fun. You should include some more instructions beneath the game, but otherwise I loved it. I really enjoyed the physics and bouncing around between rocks was a lot of fun. The simple out-space graphics and music were fantastic too!
Thank you! I tried to write story to introduce all the needed techniques. Was there some concrete mechanic which felt that I should've elaborated more?
I feel the game doesn't do enough justice to the amazing music Mubsi wrote for this. I really wanted to add some aliens inspired by second track, but time wouldn't allow :)
I enjoyed this! Simple, but relaxing and looks great visually. The teleporting mechanic where you boost yourself then switch places with an asteroid piece was interesting to work with too.
Nice job!
-S
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