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Dodge the bullet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #6 | 3.714 | 3.714 |
Overall | #8 | 3.726 | 3.726 |
Gameplay | #13 | 3.619 | 3.619 |
Theme | #16 | 3.762 | 3.762 |
Aesthetics | #16 | 3.810 | 3.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Had a great time playind this, the gamefeel is just perfect imo, i like the ball bounciness, the timeStop and the color palette, simple looking but great.
Some personal feedback here, it could be even better if the player started still
Nothing more to say, great entry!
Thanks for your feedback! I’m glad you liked it :)
yeah you’re totally right! That’s what I originally intended and … I forgot to implement it ^^
Super cool game! It feels great to play and there's so many effects that make it feel really good to play. I love the concept of the game and if you revisit it, it could make for a super cool level based arcade game. Great job!
I liked the mechanics a lot. Good job! SImple aesthetics and sound, I think you can improve them.
Nice mechanics. When you understand that you can flip the direction using the wall, it becomes a lot easier. I really enjoyed this wall-flips, launch on LMB. Feels like good arcade.
Nice game my highscore was 380
Fun game indeed, Had trouble figuring out the controls, got used to it later.
Thanks for your feedback! Did the image with the controls on the titlescreen helped?
With more time I would have added a short on screen tutorial for the first wave.
For me it was telling what character was I controlling. Since the playable character was already moving in some directions couldn’t tell if input was being received at first. Probably because I didn’t read the description clearly.
Oh yes you’re right! At first I wanted to start the very first wave by the player choosing the initial direction.. but I forgot!
Fun game! The visuals are simple, yet effective. Gameplay is very fun and simple. Congrats!
First try I couldn't figure out the controls and turning dynamics...second try and I was thoroughly enjoying it! Fun game...high repeatability on playing...I kept at it for a bit! Nice job! A couple of additional items or elements to spice it up and keep it interesting during gameplay would be great!
I understand it can be a bit confusing at first, that’s why I put only one enemy in the first wave. Hopefully you have time to understand how things work ^^
Yeah I totally agree, I wanted to twist things up as the waves go but I was lacking time unfortunately :/
The gameplay is a bit confusing when you play by first time, but after it getting more easy
Thanks, good to know you get used to it! With more time I would have added more info on how to play!
I love the music and sound effects. I also love the slo-mo effect as you're destroying a ship. Being able to score from hitting walls seems a little detracting from the main goal though. My highest score ended up coming from sitting on level 1 and bouncing off walls. I was even able to ride the full length of a wall once for like 500pts.
Thanks for your comment! I understand. I wanted to add a little somethin that would reward the use of walls. I wanted the player to understand that it could help him dodge bullets! I only give 10 points for bouncing where you have 100 for killing an enemy and 50 for passing bullets really closely.
Good gameplay here. The game slowing down when you destroy the bullet shooting enemies is really good. I like games with simplistic art, and this is one of them.
Thanks for your feedback :D
Awesome Gameplay! Awesome Graphics! Awesome music! Awesome Controls! That one bit style really sets it apart! :D
The Gameplay, ArtStyle, Particle System was awesome ! Rated :)
Rate mine too : https://itch.io/jam/scorejam13/rate/1045688