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Guipple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 3.359 | 3.359 |
Aesthetics | #57 | 3.231 | 3.231 |
Sound | #80 | 2.359 | 2.359 |
Overall | #82 | 2.647 | 2.647 |
Theme | #130 | 1.641 | 1.641 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice! the gameplay is definitely the best aspect of the game.
Thank you!
fun and addicting! appriciatethe ability to change my sensitivity! i think a punishment for spamming rmb would have been great but still overall fun!
Thank you for your feedback!
This doesn’t fit the theme, but the concept is very nice! Wishing a finished version with other aesthetics. Nice!
Thank you! We actually may work on the game after the game jam ends, so maybe some day.
Pretty good idea with the grappling hook, nice and easy graphics. Nice!
Thanks!
Really cool idea here. I feel like this could totally be fleshed out into a full game. Nice job!
Thanks!
Cool game! Would've liked to have a mouse sensitivity option though as it was a bit difficult to control. But it was addicting and really fun! I don't exactly see where the theme is in all this, but the other areas are really good. :)
Hi and thank you! The mouse sensitivity option is in the settings in main menu (at least should be).
Oh, I missed that! I will try again for a better score. :D
this was fun ^^ and interesting! would of loved to have a weapon of some sorts though.
The gameplay was a bit confusing and disorienting but it is a fun concept, not really seeing how it fits the theme at all though. Feel like it might help if there was some lock on mechanic to implement as well as a bigger health bar.
Thank you for your feedback! The theme was "protect" so we had an idea where you were protecting something (a person for example) in this game. But then we didn't have enough time to implement it and we felt like it will only slow the gameplay down. So we decided to cut it and we went for "protect yourself" kind of thing (I know it's lazy). About the lock on mechanic - thanks that's a good suggestion.
Cool concept, I liked swinging around and stomping on enemies. I feel it would have been cool to have some music playing in the background, but still a great concept and game!
Thanks! There is no music because we didn't have enough time to add it. We may add some in the future.
Interesting game! The gameplay was a little confusing at first.
Very good visuals and mechanics. Well done!
Thank you! We had to hurry so the tutorial is a bit lacking, sorry about that.
Fun Game! Grapple sound really made me jump 1st time I heard it lol wasn't expecting sound cos everything else was so quiet xd. really satisfying gameplay too however theme could be worked on a bit. Really good submission though well done!!!
Great mechanic, love the visuals. Awesome game overall!
Thank you! We are glad to hear that.
Interesting game, I feel that the sensitivity was a bit high. And got confused at the beggining. Great job otherwise! Awesome graphics too
Thanks, you should be able to tune the sensitivity in the settings. If it doesn't work in the web build, it should work in the windows build.
Smooth gameplay and trippy visuals. I had fun!
Well done!
Thanks!
I took me a good minute to figure out how to play, i love the concept it remind me of ghost runner which I have never played, you should speed up the game a little the grappling hook feels to slow, good job keep up the great work
Thank you! We were running short on time so the tutorial is unfortunately not so good.
Once I understood the controls and objective I was impressed with the gameplay. The mechanics felt clean and were fun to perform ha. Definitely something different and worth trying out. Not certain on whats being protected but fun game either way.
Thanks for the feedback! You are protecting yourself. I know not the best idea, but we still rolled with it.
The game felt really good to play.
Your visuals look amazing. Did you do all the modeling and light work yourself?
Sound effects were also really well done.
Nice job :D
Thanks! I worked with 2 of my friends one of them did the modelling the other one did the sound effects I did the lightning tho.
Super fun to bounce around and grapple onto things, love the score multiplier! One thing I'd have loved to see was the cursor changing colors to show when you could or could not grapple.
Thanks! That's actually a good idea, I probably got too used to the gameplay and didn't realize, that the platforms may not be that obvious for other players.
Really liked the movement of the bounce you get when you finish your grapple
I'm not so good at aiming w/ the mouse, so a slowdown mechanic that you could use like a recharging resource (eg hold left mouse to slow, right to grapple) could be helpful for noobs like me
aesthetic is sweet too, like retrowave superhot
Genuinley really fun zipping around and targetting bad guys, I got to 99 anfd thenit turned into mayhem haha (not a bad thing) enjoyed playing this. Would of been cool to have the blocks continue into the sky procedurally and be never ending, but what youve done feels polished.
Thanks for the advice! We were actually thinking about adding endless random generated layout, but we were running short on time, so we didn't have enough time to implement it. Thank you again!