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Infinity Pirate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #22 | 3.000 | 3.000 |
Aesthetics | #31 | 2.846 | 2.846 |
Gameplay | #34 | 2.538 | 2.538 |
Overall | #37 | 2.500 | 2.500 |
Theme | #64 | 1.615 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://mauigamestudio.itch.io/space-pirate
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Comments
Really nice and well rounded core. Unfortunate that you didn't get it to where you wanted it to be for the jam!
I really expected this to be a twin-stick from the art and screenshots, and was very confused when I could spin the ship around but not shoot!
Yes sorry. barely got anything up at all. I kept fixing those features, and they work now. I'll update after jam.
More songs from the game :D
Good solid foundation for a great game, I well done Maui ! Would love to see u further develop this project, i see much potential !
Fun idea, I definitely see the Vampire Survivors influence! It took me a bit to realize the yellow swipe was my attack, so I think you should add some affordances to make that more clear to the player. And there were a few issues that could use some polish: the timer seemed to have stopped after 1 minute, it wasn't completely clear when enemies were doing damage, and the power up explanation box continuing to pop up was unnecessary. But after ironing out these issues and adding some more mechanics, this could be a lot of fun!
Hey fellow jammers thanks for all the kind words. If you want to listen to the main song from the game when you are chilling... here it is:
Also, follow the composer on itch: https://christian-kinyon-composer.itch.io/Hey I grew up on Maui so you know its 5 stars down the line 🤙
It was very satisfying building up my sword power until I was just crushing everything!
Hope you improve it in future!
My extensive Vampire Survivors background urged me to become unkillable - it was very satisfying.
Was a lot of fun!
Decent execution, however you should have the option to end the run for the high score as it quickly becomes impossible to die. Which I am not gonna lie, it was fun becoming unkillable.
Super flattered you made it that far. I was working on the game right up until the last minute. I agree with your suggestion. I just didn't get to it.
I became immortal! looking forward to an update!
Really good start for a prototype would be cool to see how the idea would progress.
Think if this were to be developed further it could have potential to be pretty fun, would be interesting to see how this style of game could fit the stealth theme
Yes, I intended initially to make the ship have a stealth mechanic, just never got to it. Thank you for trying