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Lost forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.250 | 4.250 |
Overall | #12 | 3.438 | 3.438 |
Gameplay | #13 | 3.350 | 3.350 |
Sound | #18 | 3.100 | 3.100 |
Aesthetics | #23 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nicely done! I found it really difficult to gauge the detection radius of the enemies which led to a few (a lot of) frustrating deaths, but otherwise really enjoyed it. :)
Great game, some levels were so hard, but in the right way.
Great gameplay and good level design. Nice job!
Great submission! A challenging game that fits the theme very well, who knew some red blobs could be that scary?
Great submission! A challenging game that fits the theme very well, who knew some red blobs could be that scary?
Awesome level design, very hard game, I did not manage to finish the 10 levels but will for sure try again!
Very unique setting for the theme, with some interesting level design. I especially liked the blue hiding areas. The enemy pathing and detection mechanic is a bit opaque though, I would recommend giving some indication of their field of awareness.
very challenging game good game!
Simple mechanic that works nicely with the levels to create some easily scalable difficulty, did feel a bit brutal though when sometimes I would spawn in and they would find me immediately lol.
Thanks!
I wish I had more time on designing better levels but it is what it is.
Noice, completed all levels
Very good submission! I do wish there was some wort of faint outline for the enemies vision, but I could definitely see people finding interesting skips to max out their scores!
Thanks! I had idea of adding circles at first but then it felf too easy :) also a simple circle would look weird passing though walls.
Best solution would be one of those line of sight visualizations but I never made one before. Felt it would take too much time :(