Good concept but too harsh at the beginner. You barely has any time to look, and time time you get for making correct choice is not much either.
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X-Ray Frenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #18 | 3.263 | 3.263 |
Overall | #23 | 2.947 | 2.947 |
Gameplay | #24 | 2.895 | 2.895 |
Sound | #30 | 2.842 | 2.842 |
Theme | #33 | 2.789 | 2.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was fun to play, although I found it quite hard. Think either the dangerous objects should be slightly easier to see or you should have little bit more time. Also the fact that there is no limit to how many times you can swipe left can kind of be exploited, the best score I got was by swiping right until I only had one life and then swiping left loads till I beat my highscore. Aesthetics and sound were also cool
Solid casual phone game. I love how the game over screen is so much more dour than the aesthetic of the rest of the game. It would be great to see changing flagged items and other mechanics to add more variety to the gameplay.
Really enjoyed the game! i liked the way you have to remember items, i think it would me nice if the prohibited items changes a game from another
Good idea! Somehow made it to 3000$
Not sure if I like how I have to rush or I loose. But seems like game always end with me losing so I guess its ok.
Controls were nice & simple, quite liked having to remember specifically which items weren't allowed.
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