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A jam submission

X-Ray FrenzyView game page

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Submitted by Lifshitz, hector-pelletier — 53 minutes, 56 seconds before the deadline
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X-Ray Frenzy's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#183.2633.263
Overall#232.9472.947
Gameplay#242.8952.895
Sound#302.8422.842
Theme#332.7892.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Good concept but too harsh at the beginner. You barely has any time to look, and time time you get for making correct choice is not much either.

Submitted(+1)

This was fun to play, although I found it quite hard. Think either the dangerous objects should be slightly easier to see or you should have little bit more time. Also the fact that there is no limit to how many times you can swipe left can kind of be exploited, the best score I got was by swiping right until I only had one life and then swiping left loads till I beat my highscore. Aesthetics and sound were also cool

Developer

Thank you! There is a penalty for swiping left even if not explicit: you lose both a little bit of time and money. We are thinking of introducing the "harder" spottable items like the deodorant or the lighter later instead of right at the beginning to have a better difficulty curve.

Submitted(+1)

I like the idea! It's a bit harsh on the time, tho

Submitted(+1)

Solid casual phone game. I love how the game over screen is so much more dour than the aesthetic of the rest of the game. It would be great to see changing flagged items and other mechanics to add more variety to the gameplay.

Submitted(+1)

Awesome!

Submitted (1 edit) (+1)

Really enjoyed the game! i liked the way you have to remember items, i think it would me nice if the prohibited items changes a game from another

Developer(+1)

Thank you for the feedback! Maybe in a future update :)

Submitted(+1)

Good idea! Somehow made it to 3000$
Not sure if I like how I have to rush or I loose. But seems like game always end with me losing so I guess its ok.

Developer

We thought of it as an arcade mobile game , so there is a need of a certain rythm but it is true we still need to fine tune the difficulty to make it more enjoyable :)

Submitted(+1)

Controls were nice & simple, quite liked having to remember specifically which items weren't allowed. 

Submitted(+1)

Interesting game! It is difficult but satisfying!