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Sludge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #27 | 3.130 | 3.130 |
Overall | #67 | 2.598 | 2.598 |
Sound | #68 | 2.522 | 2.522 |
Aesthetics | #75 | 2.696 | 2.696 |
Gameplay | #109 | 2.043 | 2.043 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Incredible game! The art, music, and lore are all spot-on. I appreciate the concept of collecting coins after defeating the boss to maximize the score, although it's admittedly challenging due to the controls. Displaying the score to the player during gameplay would have enhanced the experience, in my opinion. I managed to achieve a score of 160.
Did... did you just copy my comment and rephrase it as your own comment? This is really weird.
wait hold on your right, what the heck?
Controls are tough to deal with but I figured them out eventually.
I am the rat king.
All must fear me now.
Very interesting style, but the music is the real star of the show. Cool work :)
thanks, credit to https://grinfin-great.itch.io/ for the music
The controls feel a little bit clunky but great game nonetheless!
nice game, controls are a little weird, i like the art style
Nice cutscene! It was cool to finally play this after seeing your progress updates in the discord server. Well done!
Thanks so much! yeah i think i also saw how you progressed, it changed a lot!
Awesome game, the art, the music, and the lore, are all on point. I like that after killing the boss we just need to collect coins to maximize the score, which is admittedly pretty hard given the controls. I think showing the score to the player during gameplay would've been better. I got 160.
Thanks for the feedback, i will definitly show the score in the next update
The sweet sweet lore~
I love the cutscene at the beginning. Rat lore.
The style of the game has a very unique feel, and I love it. I do think that you could spend more time in the future on fine-tuning the gameplay, as it currently doesn't feel very concise. Each mutation feels... Odd. Controls switching during gameplay is also very odd. If you gave the player a heads-up, or streamlined the controls, I think it would be much more enjoyable.
thanks, we totally didnt copy the lore from some very popular game.
Pretty fun! I really like how much effort you put into the lore, and a cutscene. It is also cool how different sludges give you different powers. It seems like you could do a lot with that mechanic. My criticism would be that Harold moves too fast(maybe it depends on your machine?), and it made him feel like he was too big for the stage.
thank you for your insightful feedback! we are working on making Harold slower and smaller, and yeah we have one or two unused sludge pipes we will be using later. I'm glad you like the lore and the game it was super fun to make!
Glad i got to play it. the controls are tricky but its not bad, i kind of enjoyed it :3
hope you liked my gameplay recording of this.
Reminds me a lot of old-school games like joust, I had a lot of fun with it! The controls were a bit hard to get the hang of, but I think it added to the challenge in a good way
Very cool interpretation of the theme!
Thank you, I really like your game too!