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Elements In A Vessel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #90 | 2.250 | 2.250 |
Aesthetics | #95 | 2.417 | 2.417 |
Overall | #117 | 1.896 | 1.896 |
Gameplay | #122 | 1.750 | 1.750 |
Sound | #142 | 1.167 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool way of implementing the theme, and the Idea is definitely there. I would definitely spend more time fleshing out a nice feeling player controller.
Very interesting way of implementing the theme! Would love to see the game a little bit more fleshed out!
Really like the sprite graphics! I just wish the platforms were a bit spaced out better so I didn't bonk my head trying to jump between the powerups.
COncept is nice and ambiance is not bad at all! but gameplay gets boring so fast :(
Interesting game concept, I really liked the sprites!
I would personally increase the level size, as other said controls feel a bit slippery.
Is a nice idea, but controls feel sliperry. For the theme is very original
Nice game! The controls are quite a bit slippery, although the idea is good.
Unfortunately giving of a bit of an unpolished feel. The controls feel slippery and the key assignment feels very uncomfortable. The sprites and animations look very good and smooth (i like the simple look), a background though would be a modest improvement. Really embraces neither mutation nor momentum theme at its core. Over all a nice tiny game with lack to further development of its core idea.
The concept was interesting, and the spritework/animations are super smooth and nice. The gameplay doesn't have much variety, and the movement feels a little unresponsive, but it's an interesting interpretation of the theme for sure. Pretty solid entry! I got a score of 700, which isn't too bad, I think.