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A jam submission

Endless Clicker DefenceView game page

Submitted by LilliC2 — 4 days, 15 hours before the deadline
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Endless Clicker Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#33.7413.741
Gameplay#43.5563.556
Creative#44.0004.000
Aesthetics#53.6673.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Cool game! I would love to play this again with more diverse upgrades, as well as a balancing pass. Amazing work!

Submitted(+1)

wow, just wow. The polish of this game is incredible. Just the core mechanic of your sword getting longer is super fun. The only thing I would have done differently is add more variety to the enemies. Maybe a guy with a bow or something. Overall amazing job can’t wait to see what else you’ll create 

Submitted(+1)

Cool game! The game was incredibly polished, especially with the animations and music making the general game feel great.

Submitted(+1)

A great little mouse slasher game! You used the NavMesh to it’s full effectiveness (saving yourself a considerable bit of code!) and leaned on the engine in a creative way.

I would note that the sword getting bigger actually becomes a hinderance due to the frames skipping over enemies. There is also bug with the flying bugs which don’t die when they get to the statue, even with 0 health

The game look and sounds great, this is a great entry! Well done!

Submitted(+1)

Nice idea. Looks quite nice, although the sword looks a little stretched after a while.

Submitted(+1)

I don't know how you successed to make a game like that with only 100 code lines but it's obviously incredible! Congratulations to you, bro!