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Endless Clicker Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.741 | 3.741 |
Gameplay | #4 | 3.556 | 3.556 |
Creative | #4 | 4.000 | 4.000 |
Aesthetics | #5 | 3.667 | 3.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! I would love to play this again with more diverse upgrades, as well as a balancing pass. Amazing work!
wow, just wow. The polish of this game is incredible. Just the core mechanic of your sword getting longer is super fun. The only thing I would have done differently is add more variety to the enemies. Maybe a guy with a bow or something. Overall amazing job can’t wait to see what else you’ll create
Cool game! The game was incredibly polished, especially with the animations and music making the general game feel great.
A great little mouse slasher game! You used the NavMesh to it’s full effectiveness (saving yourself a considerable bit of code!) and leaned on the engine in a creative way.
I would note that the sword getting bigger actually becomes a hinderance due to the frames skipping over enemies. There is also bug with the flying bugs which don’t die when they get to the statue, even with 0 health
The game look and sounds great, this is a great entry! Well done!
Nice idea. Looks quite nice, although the sword looks a little stretched after a while.
I don't know how you successed to make a game like that with only 100 code lines but it's obviously incredible! Congratulations to you, bro!