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A jam submission

Bleep Blorp AdventuresView game page

Platforming space adventure
Submitted by BuildNacho — 27 minutes, 26 seconds before the deadline
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Bleep Blorp Adventures's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#193.0833.083
Gameplay#312.7502.750
Overall#312.7712.771
Sound#322.5002.500
Aesthetics#392.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I love rocket jumping, so this fits. Sometime the jump is a bit too high,  so I can't figure out where to land and ... restart.

Submitted

Cool mechanics, there is a lot of potential for some cool movement tech. Also really liked the asthetics for this game.

Submitted

Unfortunately i can't play it since the fullscreen button  is not working on chrome. Is it just me?

Submitted (1 edit)

the music and atmosphere on third level is awesome, evil. I'm really want to complete this game, but damn, it's impossible, I always wasting all bullets before jumping on white thing, and there's my game always ends. Also didn't complete level 2 because of the same reason. Can u write a tutorial pls where and when use bullets?

Submitted

rocket jump is the best mechanic

Submitted

Interesting game. I have some qualms with the grappling hook, but it was very enjoyable. By the way, how are the legs moving? Are you using reverse kinematics?

Submitted

Woow ok ye I love the graphic, and the gun knockback is crazy, you know what? This game have potential

Submitted

I love the gun knockback mechanic and the slide animation, but man the grappling hook is challenging for me to use! I might come back later and try again.

Also your game only works correctly in full screen because you have the stretch mode set to "disabled" in your project settings, I don't know why that is the default in Godot, but it is an easy fix to change the stretch mode to "Viewport" and aspect to "keep". Also the vent particles are working for me in level 1?

Developer

Omg thank you! Godot is silly sometimes. And maybe the particles are just gone for me then! I'm glad they're there for you

Submitted

My best guess is you're using GPUParticles and I would try using CPUParticles for web exports instead, but this will probably be fixed in a future release.

Submitted

Really like the grappling hook can see a lot of potential for skilled players to slash their times with it 

Submitted

interesting mechanics for the platformer) gets really challenging in the end, just like i love it) Great game!