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JOVIAN_encounter 41's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity - how original is the idea? | #3 | 4.210 | 4.800 |
Overall | #8 | 3.567 | 4.067 |
Entertainment - how enjoyable/replayable is it? | #11 | 3.157 | 3.600 |
Presentation - how does it look/feel? | #14 | 3.333 | 3.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really neat idea! I'd love to play a version with more plot and with more responsive bots.
This is a really neat idea! I'd love to play a version with more plot and with more responsive bots.
Such a creative idea!
I'd love to play a more fleshed out version of this. Poking at random IRC bots to make things work is kinda fun. Putting "interactive" into Interactive Fiction!
edit: It appears I did end up beating it.
Seems like there’s a lot in here, and looks very creative, but I don’t get how to play the game. Not in a technical or mechanical sense - I don’t know what I’m supposed to be doing at each step in the game. I’d probably enjoy watching somebody else play this so I can read the story along with them, but I don’t have the intuition to make any progress on my own.
Yeah, I really wanted to add multiple paths forward as well as more hints about where to go next, but I ran out of time. Maybe I’ll do more with it afterwards!
Wow, that's a really cool game :D
The world is a bit empty, but you really feel as a part of it!
P.S. I also wasn't able to play on code.technomancy.us server - even though I was able to connect to the server, I wasn't able to join any channels...
Thanks; it appears that there’s some kind of bug which only seems to manifest when the server has been running for a while with lots of connections; wasn’t able to reproduce it during the jam but I’ve had to restart it a few times in the past day. Sorry for the inconvenience!
I see. It's fine, the offline version is very easy to run :D
Hey, awesome concepts!
I'm kinda stuck after chatting with `yaping`. I know bay 9 is stuck. Would you drop me some hints on what to do next? Thanks!Oh neat, I think I'm on track now.
-- spoilers ahead --
I'm getting an error when I tried to send the suspicious log to `arun` from `itbot` with the command `send arun #isro 75567`.
I ended up cheating and reading the source code. :P It seemed like I got the channel wrong. Very fun game!
Tried running this with WSL on Win10 (yeah, yeah, I know, but I wanted to try it). Did not work:
josh@bollux:/mnt/c/Users/USER/Downloads$ ./je41
./je41: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by ./je41)
./je41: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by ./je41)
Tried the usual Linux upgrade dance `sudo apt-get update` followed by `sudo apt upgrade` then a `wsl --update`, but nope. Apparently there is a newer kernel available, but this is as far as I can take it for now. Will try again when I have access to a (real) Linux machine!
You shouldn’t need to do that! The game is running on my server; see the game description for instructions for how to connect. The binary download is just there in case my server crashes or something, or if you want to play offline.
I didn’t test the binary very much because of that; I figured most people wouldn’t need it.
If you do want to run your own server, I bet you’d have better luck with the source tarball since building from source has very few dependencies, just make/gcc/curl. (the makefile will automatically download and build the VM for the runtime)
Very nice idea to use IRC! I think this makes sense for this type of game. It gives the game an instant realism boost and gives you a familiar interface to explore the world.