Thank you! I’m glad you enjoyed the puzzles!
dawranliou
Creator of
Recent community posts
Oh, cool! I didn't realize the love2d Windows executable is compatible with WINE. I am glad that it worked out well!
I was worried that the game would become too challenging and frustrating, so I intentionally tried to make the game easy. I hope that didn't take all the fun away! Thank you for playing :)
Thank you! The palette is https://lospec.com/palette-list/tangerine-noir. I wanted a minimal palette to keep the scope small so that I could finish the game in time. Really glad the art style worked out well with the palette.
Hey, awesome concepts!
I'm kinda stuck after chatting with `yaping`. I know bay 9 is stuck. Would you drop me some hints on what to do next? Thanks!
Oh neat, I think I'm on track now.
-- spoilers ahead --
I'm getting an error when I tried to send the suspicious log to `arun` from `itbot` with the command `send arun #isro 75567`.
Bot error itbot - [string "bin"]:8483: attempt to index a nil value (field '?')
FYI I hosted my source here: https://github.com/dawranliou/shelter-creek in case it isn't obvious on the game page.
The choice of the tech stack is so interesting to me! I had never heard of https://www.draketo.de/software/wisp or https://github.com/kiselgra/c-mera before. Compiling the game to run on the browser is so impressive. Well done!
Linux users, sorry, but I couldn't get the AppImage executable working. Please install https://love2d.org/ on your system and run
$ love shelter-creek-1.0.1.love
Hi all, I documented a minimal Fennel setup to use Raylib here: https://github.com/dawranliou/minimal-raylib-fennel. This setup uses the Luajit-based binding from the raylib-lua project. With a little tinkering, I was utterly amazed at how little needed to be done to integrate Fennel. Kudos to the Fennel's maintainers and the community!
I don't know if I'll use this setup for my game jam entry this time or stick with the tried-and-true alexjgriffith/min-love2d-fennel. We'll see! However, feel free to submit issues or your feedback. Thanks!
Thank you for the post! My submission to Lisp Game Jam 2022 - ctga (https://github.com/dawranliou/ctga), was built with Fennel and LÖVE, too, using the min-love2d-fennel template :)
I feel like I've only scratched the surface of game development/design, so I'll check out the links you shared. Thank you for sharing and maintaining the repo 🙏
Thanks for the tips! The game already looks polished with the camera movements and the game mechanics. I was even more amazed when I learned about the in-game level editor! I want to build a level editor for my next game too. It really seems like a nice workflow to learn.
As an observation, this game does not start a Fennel REPL on the side, if I'm not mistaken. I can only imagine the REPL might not fit well with your in-game level-editing workflow. Or perhaps REPL just doesn't work that well with Lua's module system. If there's anything you would share about your game development workflow, I'll be interested to know! Thanks again for sharing. Cheers!
Thank you for the game! I love this game's artwork, color palette, and map design. Exploring the map itself is a lot of fun for me. :)
Thank you very much for sharing the source code! With very little game dev background myself, reading the source code was inspiring and helped me learn more about game development with Fennel. Cheers!