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A jam submission

UP938262: Frustration StationView game page

Just like the classic carnival shooting game, only a little bit more frustrating.
Submitted by Emmy_x3x (@emmy_x3x) — 19 hours, 28 minutes before the deadline
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UP938262: Frustration Station's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation (most innovative idea)#103.7863.786
Overall#123.5713.571
Gameplay (most fun to play)#193.3573.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Student Number
UP938262

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Comments

Submitted

I enjoyed the idea of the game, overall i think it was built up nicely.

Maybe some sound effects would be a cool addition to the game.

Overall, it was nice. Well done!

Submitted

I like the idea that it's a carnival game designed to be frustrating XD

Art was really nice too!

Here is my best time!

Submitted

A nice game with a cool concept. I really like the carnival theme and I think that it is really unique idea!

Submitted

A great idea of an carnival type game with the background fitting well within this concept, liked how there were instructions to say what to do before starting and liked that a timer was included to try and beat previous attempts, would of loved to of heard carnival type music when playing this as this would of fit well within the game, but understandable with the short time had why not included, overall I enjoyed the game. Well done!

Submitted

Really enjoyed this game, had unique elements and an eye catching art style, I loved the implementation of a timer as it made the game competitive and made me want to play more!

Submitted

Really cool game with an interesting idea and great artwork. Super fun to play with a good difficulty. Good job :)

Submitted

Love the overall theme of the game, the timing adds a challenge while not being impossible. I found myself improving after a few tries and enjoyed the challenge!

Submitted

Really fun to play and it looks really good! :D

A game that meets the requirements of the project well, single control, and super easy to pick up. However, provides a level of complexity that means that the game naturally gets harder as you progress, nice touch.

Firstly, is the way you have exported the game the most efficient or user friendly method of doing so? Perhaps there is an even more accessible way of playing it? Secondly, its a bit difficult to tell where your bullet is, and some feedback when hitting a target (like a small sprite) would improve user experience.

On the whole, not much to complain about with some room to really improve the uniqueness. Perhaps a range of different targets, with different attributes. For this submission, however, this is more than enough. Good job.