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A jam submission

Roomba Number Five!View game page

An endless runner where you play as a roomba!
Submitted by Dan — 8 hours, 26 seconds before the deadline
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Roomba Number Five!'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.2504.250
Innovation (most innovative idea)#34.4174.417
Gameplay (most fun to play)#54.0834.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Student Number
UP768201

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Comments

Submitted

I really enjoyed playing the game, everything seems like it works fine, sound fits really nicely, well done!

Submitted(+1)

This is a great idea and it was executed well! The animations and sounds worked well within the game and I found it really fun to play!

Developer

Thanks a lot Summer!

Submitted(+1)

Wow, a great concept idea playing as a Roomba and trying to get as far as you can with a main goal of collecting batteries and cleaning at the same time, loved the animations and the sounds worked perfect, especially with the scene changing, very well done!

Developer

Thank you very much!

Submitted(+1)

Really fun game with an interesting concept! The design is really pretty and engaging in every way with fluent movement!

Developer

Thank you so much!

Submitted(+1)

Brilliant attention for details, I liked that the robot even got sadder as it's battery depleted.

Awesome visuals and animations, they can be a bit jumpy at times but a very good job.

Developer(+1)

Thanks a lot Mitchell! I'll probably work on this further so I'm looking forward to ironing out the animations a bit more and learning more about animation as i do so!

Submitted(+1)

Really cool game with amazing attention to detail with features such as saying how much you beat your high score by. I really like how you went for a 3D game with nice looking visuals and animations. Great job!

Developer

Thanks a lot Elliot!

(+1)

A visually appealing game, with audio and attention that clearly is indicative of a significant effort put towards it. I think with some work, this could be quite a strong submission.

The beginning transition caused a lot of issues for me, a lot of the times I would play I would just instantly hit an obstacle and the only way to stop this was to wildly flail my mouse in hopes of not hitting something in the first second. Secondly, why do you need to hold the mouse button down, cause that would technically count as two inputs. This feels like it could have just been the mouse control. Next, the intro soundtrack was a bit harsh on the ears at times so please bear that in mind. Finally, consider how people access your game, is the way you have done it the most efficient method?

Overall, it is a good game with some bugs that you have noted. Some polish and bugfixing would go a long way to improving the overall experience with this one. A solid submission.

Developer (1 edit)

Thank you for the feedback Charlie!

There should have been a clear starting zone that made it so that your first issue didn't happen, but obviously this didn't trigger as intended so another bug for the list! I agree on the mouse input as well, I initially designed this with the idea of having it as a mobile title so the click and drag is indicative of a touch screen swipe, which I suppose doesn't make much sense on the pc platform, I'll amend this if I work on it further!
Thanks for pointing out the soundtrack issue as well, something's gone wrong there too, probably my fault for only testing the game in editor and not testing an exported build.
In the future i'll see if I can set it up to be an installer or a single executable of some kind - the main game page has some information on how to run/install it but the submission page doesn't seem to have carried that over.

Submitted(+1)

This was super fun! Love the face of the player character and the audio is really cool. The concept is super unique as well - well done!! :D

Developer(+1)

Thank you Vic!

Submitted(+1)

Great presentation, Roomberto is really cute and I love the little faces he makes. The gameplay is simple but fun, having to pick up batteries to keep going adds challenge while sticking to the theme. While there are a few bugs that you seem aware of, overall it's a great concept and solid jam entry.

Developer(+1)

Thank you Kian! Roomberto is a big fan of yours.

Developer

Known bugs:

- Sometimes level segments won't spawn batteries in correct places, making it impossible to progress at points

- Collision detection on some objects is inaccurate

-  Player can very rarely clip through the floor or be sent hurtling into the sky