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A jam submission

Solidhook : Little TraumasView game page

Explore the mind of a disturbed young girl in this RTYPE style game :)
Submitted by DrgnSlyrVic (@drgnslyrvic), NeuralSkydiver, KaloyanT, joek1, Dogmut (@XxdogmutxX12345) — 5 hours, 12 seconds before the deadline
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Solidhook : Little Traumas's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#33.7593.759
Innovation#43.8893.889
Gameplay#43.5563.556
Overall#43.8333.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+2)

This was a fun game to play. I liked the art style as well as the sound design. The controls were smooth and they worked well. I liked the menu graphics, as well as the menu that tells you what the controls were, however it doesn't tell the player about the main control to shoot, but it was easy to figure out. A minor concern that I had was that you were not able to change the volume in game, but that did not take away from the quality of the game.

(+3)

Fun game to play, love the art and the music together to make it more creepy, the idea of going super and turbo was quite unique which game it a interesting way to play it but I don't know about the other level but when I was fighting the boss in level 2 I moved the character to the top of the screen and she kind of just remain faced upwards. Other than that it was a great game

Submitted(+3)

Really great submission, Love the unique artstyle, can't help but notice the artstyle every game as it stands out so well. The gameplay was fun and engaging and provided a good challenge for the player, the sound design really fits in well with the overall theme of the game, and the animations are really well done, looking smooth and crisp. Great game, had fun playing it, good job!

Submitted(+3)

Awesome art style that definitely stands out, as I notice it from week to week.

I really like it, the animations are smooth and the gameplay is quite enjoyable, I loved how the player looked more 'traumatised' as the levels went on.

I think after the boss, although not necessary, some indication as to moving on is needed as I was just waiting thinking it needed to load. Likewise with the death to the left, although you'll find out very soon if you just leave it to consume you, or you run into it yourself, something indicating death would look nice I think.

P.S. I suck, I couldn't get past the 3rd boss.

Submitted(+3)

This is a really good submission with really fun gameplay. The art is so consistent and professional looking and really makes the game unique and stand out. The animations are really well done and fit perfectly. Also the sound design makes the game so creepy which just adds to the theme of the game. Great job to the whole team!

Developer(+2)

Ayyyyyy  that's super kind thanks for your feedback :)

Developer(+2)

SPACE to shoot :) 

Submitted(+3)

Really great submission with a unique theme supported by incredibly strong visuals and perfectly fitting sound design. The animations and character designs really make it stand out and I love how the player/enemies get progressively creepier each level. Each level is long enough to be engaging without becoming repetitive, and the bosses are a lot of fun. The difficulty curve is well thought out with each level being slightly harder than the previous, I felt sufficiently challenged without being overwhelmed.

An issue I did encounter is since all enemies are spawned at the start of the level I was able to shoot and kill some enemies while they are off screen, however I don't think this detracted from the overall experience much.

Overall a very strong shoot-em-up that I spent a lot of time trying to beat and had a blast while doing it. Clearly a lot of thought and polish went into it, the entire team should be very proud - really well done!

Developer(+1)

Ayyy that's really nice  thanks for your feedback! :))))) Definitely take on what you said about the gameplay but glad you liked the game :D

Submitted(+3)

A very challenging game which fits the theme well, I liked the artwork style and concepts which I felt fit the theme and name of game, even by having more than one enemy made this stand out, the sound effects and background music worked really well for this as well as the music is what I normally tend to like within games and from the challenge of no shooting made me want to play longer and get further than I did on previous attempts, a lot of effort was put into this and you should all be proud of this submission, well done!

Developer(+1)

That's really kind  :) thanks for your feedback!