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Carcinization's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.667 | 3.667 |
Horror | #2 | 3.500 | 3.500 |
Theme | #3 | 4.000 | 4.000 |
Overall | #5 | 3.361 | 3.361 |
Presentation | #8 | 3.333 | 3.333 |
Story | #13 | 2.667 | 2.667 |
Creativity | #15 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Alien Infiltration in your game?
Crab like aliens have infiltrated the ship. It's your job to evacuate the remaining crewmembers.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Captured crewmembers get torn, flayed and converted into crab people.
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Comments
I really liked your game, and it actually made me jump once because I thought the enemy has already passed me (they didnt, rip) lol. Nice sounds, and the atmosphere is great.
I enjoyed the atmosphere a lot, very dark and creepy. Also, neat implementation of the fog of war! The monsters seem unfair at first, but I got the hang of it after a while, still got me all spooked whenever one of them would spot me though!
I also enjoyed the artstyle very much, cool stuff!
Really enjoyed the atmosphere on this one! Won't lie, jumped a couple of times when an alien would spot me, especially due to the sound design. I would like have liked it the interactable elements popped up a little more in contrast to the rest of the environment however, ended up passing in front of important buttons multiple times because they did not distinguish themselves enougth from the rest of the environment.
Really nice game!
I like this, I think it had a great atmosphere and the darkness mechanic is a really nice touch. The character sprite is a bit jarring from the environment and I would have loved a sprint, if only to add a sense of urgency to the monster chase. Great job overall.
I like 2.5d style but sprites feels inappropriate (like for 2d platformer, not for top down). Gameplay is fun, I like unlock doors from danger place where alien can grab you. There weren't many rooms. It would be nice if there were more of them and with different gameplay features.