the limited vision makes ths game really creepy, with each corner I kept hoping I would not encounter anyone, which definitely added to the tension. For the same reason I got lost several times, since it was difficult to navigate in limited view surroundings, but in general I think it's a good thing as well, because it adds to this tension and feeling lost and scared.
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Sacrificial Aliens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 3.143 | 3.143 |
Horror | #13 | 2.429 | 2.429 |
Overall | #20 | 2.357 | 2.357 |
Creativity | #23 | 2.429 | 2.429 |
Gameplay | #23 | 2.143 | 2.143 |
Presentation | #25 | 2.286 | 2.286 |
Story | #27 | 1.714 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Alien Infiltration in your game?
The aliens have infiltrated the starship that you are boarding.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I haven't really implemented any of them. But you can see the results of horrifying actions done by aliens.
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