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For whom the bells tolls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity - Use of Theme and Originality | #7 | 3.240 | 3.500 |
Presentation - Graphics and Sound | #8 | 2.315 | 2.500 |
Fun Factor | #8 | 2.160 | 2.333 |
Overall | #8 | 2.572 | 2.778 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What country do you currently reside in?
Trinidad and Tobago
Are you a part of the Caribbean diaspora?
Yes
You were born in the Caribbean or your parents were born there
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Comments
I really did not understand this game to be honest. Some instructions would have been nice.
“Shame” LOL. I got the gist of it from the other comments, but definitely put some instructions on the page to explain what’s happening.
? ??... I broke the bell
It's a really interesting take on bells, haha, bells indeed.
I assume the left and right circles were the players. Maybe a highlight (yellow or something) on the current player would have added to the experience. (With that being said, I played with both player 1 and 2, as I had no current partner, haha)
I tried around looking for consistencies between the parts of the bell and which part you can use before it broke, and which parts made the most noise. It was nice that high power to the lowest part made the most noise, while high power to the base of it broke it; and low power to the base made barely a sound, haha made it seem realistic. Nice use of the green and red gradient to show high or low power.
Overall, the concept was just ringing it over and over until I decided, for shame, I shall break it now!
I'll admit, I'm not sure what I'm about to do except realizing... I broke de blasted bell xD
The game is somewhat confusing, i dont quite get how it works lol.
Interesting concept. I didn't quite understand what was going on at first but then the bell broke and it reminded me of one of those Mario Party minigames lol