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Dear ennui,'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #11 | 3.083 | 3.083 |
Visuals | #12 | 3.250 | 3.250 |
Gameplay | #14 | 2.917 | 2.917 |
How much do you enjoy the game overall? | #17 | 2.750 | 2.750 |
Overall | #21 | 2.800 | 2.800 |
How well does the game fit the themes? | #31 | 2.000 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours!
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Comments
Really liked the game, it had a very cool vibe! I also specially like the buttons that reveal parts of the levels design. It is adds a very nice surprise factor.
Nice platformer! I particularly like your choice of main character and background music - it fits the vibe you were going for perfectly. A couple of things I noticed:
Overall, these are just nitpicks I noticed. I loved the atmosphere you created. I could easily envision this as a full game with a poignant story. I wonder what it is Ennui found? Well done!
Great platformer! I really enjoyed the jump pads and the buttons you had to trigger to make more platforms too! The spikes were ehhhhh.. I wish the hitbox on them or the player were a bit smaller at least. But the checkpoints made even that a lot less frustrating! Great entry!
great game, maybe if you make the spikes colisions smaller it will feel more fair to play 😊
nice platformer, good use of existing art
I can't beleave you did all this art in just 3 hours, i didn't made the art of my game, very nice job!
I didn’t make all the art. The background and main sprite aren’t mind. You can find the links in my description.
Nice game!
cool artstyle but the art isnt really consistent and really jarring, gameplay is good but a little too zoomed in
I agree. I wish I'd spent more time making the springboards/spikes/buttons etc... but I just ran out of time. I'm still learning, so I spent a lot of time figuring out how checkpoints work. When the jam is over I'm gonna go in and make the art more consistent. And I thought about tweaking the camera, but again, I'm learning, so 3 hours was a rush for me.
Thanks for the feedback! Good luck with the jam.
it's realy rush man, I see, but you publish it, that is what metters!
Continue making games!