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Galactic Skirmish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #20 | 1.909 | 1.909 |
Theme | #23 | 2.545 | 2.545 |
Overall | #27 | 1.864 | 1.864 |
Gameplay | #29 | 1.727 | 1.727 |
Fun | #32 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
wormogames
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Comments
The concept is fine but I couldn't tell I was moving forward or backward since there was no change to the ship sprite, sound, or moving among the stars in the background
If you can help the player to orient themselves and their motion relative to other things on the screen, it would go a long way for your game
Thank you. I really appreciate the feedback. I plan on possibly making a full game and will make it easier to tell your direction and velocity.
The main thing I don't like, is that it is insanely hard to know what your velocity is, and where you are in the map overall. The map might need some zooming buttons to actually see where things are. Or maybe even some edge-of-the-screen indicators to where enemies are. I flew in a direction for like five minutes but saw nothing on the map, no enemies, and had no idea if I was even moving!
Thank you. I really appreciate the feedback. I might add a speedometer, edge-of-the-screen indicators, and some map enhancements.
I really enjoyed your game. Congrats on winning the game jam.
yeah the controls can definitly be redone here. i second the space sickness thing.
I third XD
I think the biggest problem is that is very difficult to calculate the velocity that one can get until is very late and a giant moon planet just goes in front of you. I was not able to fight anything but planets. I always lost XD
Thank you. I played your game and its one my favorites from the game jam.
Thank you very much! I hope to see more of your game. I love space related games. Best of luck!
You're Welcome!
I enjoy making space related games. I have another space game on my profile called Orbital Defense but, don't play on mobile because it doesn't work very well. I am still learning how to make mobile games for webgl.
Space sickness simulator, noice!