Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

From the BeyondView game page

Submitted by William Ritson
Add to collection

Play game

From the Beyond's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#62.7673.500
Fun#72.3723.000
Gameplay#82.0552.600
Overall#82.3913.025
Innovation#92.3723.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
William#6532

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I spent way more time than I probably should have with this, it's quite fun! My biggest gripe would be that the maps are too big and empty with little direction of where to go. I think in the third area I somehow found and killed everyone before I found the captain, and then I had no hope of beating him since everyone was dead, lol. Very cool submission though!

Developer

Thanks for playing! Glad you had fun.

From the feedback I have been getting it definitely sounds like the player needs some more navigation tools for level 2. Also, level 2 might just be a bit too big  and desolate for its own good. 

Submitted(+1)

Big fun factor! Great Job!
Seizure that the grass texture gave me wasn't even that bad. Also, great sound effects.

Developer

Glad you liked it.

I had to scale the grass a bit oddly to prevent random holes from appearing in it when the player moves. Might be making it look a bit off.

Submitted(+1)

Simple and elegant interpretation of the Theme~

I liked that different enemies game you different abilities and found myself intentionally getting killed so that i can posses them and see how they work~

I especially liked that after possessing an enemy in a remote location, enemies in a different locale wont be hostile to the player until he starts attacking, allowing us some leeway to reposition ourselves for more tactical advantage

Lvl 2 was a little confusing since I didn't know where I had to go but other than that, the gameplay was intuitive~ Great work~ pity it didn't make the jam deadline but I'm glad I got to try it out~

Developer

Thanks for playing.

I am planning to add a compass that points the player towards bosses next.

Host

Note: Disqualified because of late submission but added it to the jam so it can receive ratings and comments. ðŸ™‚