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A jam submission

Send in the BotsView game page

A Cellular Automata puzzle game borrowing from Windows 98 classic "Star Wars Pit Droids"
Submitted by CalebBennetts — 14 hours, 55 minutes before the deadline
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Send in the Bots's itch.io page

Results

CriteriaRankScore*Raw Score
X Factor (overall enjoyment)#483.3083.308
Theme/Limitation#553.3853.385
Fun/Design#633.1543.154
Technical Implementation#743.0773.077
Overall#892.7442.744
Graphics/Animation#942.5382.538
Music/Sound#1451.0001.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

Team Size

Solo (1)

Will you continue work on the game after the jam?

Yes - fun side project

What tools did your team use to construct the game? (optional)
Construct 3

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Comments

Submitted(+1)

Great puzzle game design!  Definitely interesting to see the ways you can finish them. Good job!

Developer

Thanks!

Submitted

This was neat! Loved the limitations, great use of Isometric in Construct 3 (major points for C3!)

I felt the camera could use lerping and the mouse drag could have been more accurate. A in-game tutorial would be great, all though controls on home screen would suffice.

Loved the ideas of like “oh, ok, got to route this one over a few times and - shoot no!”

Good use of the redo button with new colors, loved that.

Submitted(+1)

Really straight forward and fun game, the puzzles are not overly difficult (which is great to see in a jam). would love to see a more developed game from this with sounds, extra levels and all the bells and whistles. Good job!

Submitted(+1)

Nice game! I agree with others that having the reset leave the arrows out on the board would be great to decrease repetition. Otherwise, I enjoyed it, nice work!

Developer

Thank you.

I'll for sure be changing it after voting closes. 

Submitted

Nice puzzle game! It took me some time to figure out that you can replace the arrow when on pause. But in the end I've completed all the puzzles. Well done!

Developer

Thanks for playing! If it's any consolation, you don't HAVE to move a placed arrow to finish any of the puzzles. 

Submitted

Oh haha, then I'm just dumb... I'll try again

Submitted(+1)

Solid job with this one! Fun little puzzler, but very solvable and satisfying when things clicked into place!

Submitted

Good game! Completely agree with Sid Fish Games about reset and sounds. 

Really enjoyed playing it!

Submitted

Hiya, as you mentioned we had similar concepts for this jam so obviously I reckon you nailed the theme and restriction :). I had fun playing and thought the puzzles were challenging. I would have preferred the reset option not reset the tiles on the board so you can gradually tweak them during the running of the bots. Would have also been great to have some music and sound effects. Nice work :)

Developer (2 edits) (+1)

Thanks! You guys definitely did it better, but I'm glad it gave some fun!

I'll definitely fix the tile setting for any future releases, and yes, I do need sound eventually.

By the way, Level 7 of Packing is slowly driving me insane.  :)