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Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
I created a game where you race through and escape a procedurally generated bread cave
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Mouse Only
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Comments
link me the music.
this is my favorite game that I've played so far in this jam!!
- the cute intro made me smile
- I really enjoyed how you implemented character select in the main menu screen
- I think seeing the bread spin super fast and out of control over the finish line would be more fun than the current slowed down version even though I understand why it was done that way (for a dramatic effect)!
- I really enjoyed the mouse controls, they felt really good and easy to use
- I liked the music
I had so much fun with this game. The style is spot on, the gameplay is tight - great work.
I loved being able to be burnt toast, it's been a dream of mine. This was a fun little game, would make a great mobile game! I do wish there was a little more challenge though, I got less than 8s on my second try.
10.954! just couldn't manage to get below 10s.
I like the character designs, but nothing beats a blank toast
really fun my best time is 16.1634
Really fun little experience! and good humor too.
The intro was pretty cool.. I love the art .. The reverse angry bird sling shop felt really natural.. Really Great Game..
Nice game! I love the art style! It'd just be nice if there was a way to skip the cutscene
cute game, amazing sound design and art, love it!!