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A jam submission

Froglet FrenzyView game page

Froglet Frenzy - Escape you natural predators
Submitted by da-kai โ€” 18 hours, 6 minutes before the deadline
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Froglet Frenzy's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics & Animation#104.1674.167
Focus & Theme#183.6113.611
Overall#203.4353.435
X Factor#263.2783.278
Fun & Design#273.5003.500
Technical#303.1113.111
Music & Sound#442.9442.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

How did your team implement the focus (and optionally, the theme)?
The player must race against an enemy and try to escape.

Team Size

Solo (1)

Will you continue work on the game after the jam?

No - only made for the jam

Which diversifiers did you use, if any? (optional)

4 Color Palette
Animal Characters
Mouse Only

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Comments

Submitted

The gameplay is really fun, and the controls feel great! Even before playing the game, I could see how much effort you put into it through the custom loading screen. 

The art and color palette are great, but in the first level I didn't even see the frog at first because it blended in with the leaf. I know that's difficult when you only have 4 colors to work with.

Overall, this is a great game that's very well polished. Amazing work!

Submitted

As others have said, it could use a slower start to get used to the controls.  I love the art style though, it looks great!

Submitted

Fun Game! Only minor critique is I wish i could have had a tutorial level to let me get a feel for the controls before a predator came after me, as it was a bit hard to learn on the fly. But it was really fun to move around once I got the controls down. Well done!

Developer

The game has generally become a bit more challenging than expected. Glad you had fun with it anyway.

Submitted

Fun little game. Very stressful!

I do wish here was a game over sound/music thing. The sudden silence was jarring.

Great game.

D

Developer(+1)

Unfortunately, I ran out of time for more music and I'd rather have none than music that doesn't match the existing one.

But thanks for the feedback. ๐Ÿ‘

Submitted

Easy to grasp, hard to master. Was fun! I love how you can go mega fast in this if you get really good at it; rewards good gameplay.

Submitted

Fun little game, enjoyed playing. The art is very cute :)

Submitted

Fun game, the frog is really cute!! last level took me foreverrr

Submitted

Really fun game! Loved the cute pixel art, had a great time with it, pretty challenging but since the levels are short you don't lose a lot of progress after dying. I'd just like for the predator to be a bit slower, because a single mistake would always mean certain death. 
Overall great entry still!

Submitted

Very cute, very cool. Love the feeling of reaching a lily pad. Only improvements I'd say are to make the trajectory path longer to see where I can land (as the challenge of the game is how fast you can get the trajectory right) and add a checkpoint system.

Well done!

Developer

Thought the levels were a bit too short for checkpoints. ๐Ÿค”
But thanks for the feedback. ๐Ÿ‘

Submitted

cool game and nickname :)

Quite a simple and interesting idea. I like the animal bosses you came up with. Quite a cute toad, like the whole game as a whole.

Submitted

Was I good at this game? No.
Did I have fun? Yes.
Would I play it again? Probably.

Submitted (2 edits) (+2)

Cool entry but really hard.
Loved the visuals & how you managed to make the game very clear visually with only 4 colors !

Few feedbacks :

Got killed right away before I even had a chance to get a grasp on the controls ^^
Having a way easier first level with a slower turtle to allow players to get used to the controls would be  a good thing if you're planning to update after the jam.

Also Respawning on top of the enemy and dying right away kinda felt unfair & frustrating & made me feel like there was no room for mistakes. (maybe setting the enemy back a little bit when you respawn would help so you have time to react)

Having the platform being a bit slippery if you land to cloose to the edge also felt unfair as it make the player think that he made it, only to slide out of the leaf  & die ^^'

All in all the game is a bit frustrating but fun to play. & Great jobs on the visuals :)

Developer

I know the concept of being teleported back to the last platform you landed on was not well communicated by the game.

Also the fact that the enemy destroys said platforms on his way and if you are teleported back to such a platform you die instantly is not obvious either.

Thanks for the detailed feedback and glad you had fun with it anyway. ๐Ÿ‘