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A Goodest Boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
X Factor | #12 | 3.579 | 3.579 |
Fun & Design | #13 | 3.684 | 3.684 |
Overall | #15 | 3.544 | 3.544 |
Graphics & Animation | #16 | 3.947 | 3.947 |
Technical | #17 | 3.368 | 3.368 |
Focus & Theme | #27 | 3.526 | 3.526 |
Music & Sound | #35 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The Focus: You race from soul to soul, in order to collect them before they turn into demons. The Theme: After collecting or not collecting souls you have to escape the level. running away from any mad demons.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
4 Color Palette
Animal Characters
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Comments
This is actually so fun. The movement is complex but easy to grasp. I like that there’s a ton of levels, and I enjoyed the mechanics. Really well made game. Good job!
Nice movement, nice art style, overall a good idea. Well done!
Game looks good. The character control is good, even if it's hard to see when the dog is going to fall.
Well done.
A good boy that goes fast and saves souls is truly a goodest boy :)
This game is amazing! The moment I saw the cover art I knew I had to play it, and I wasn't disappointed. The art style is incredible and the idea is so original! Well done
Sometimes it was hard to tell what part was the ground vs the void. Other than that I thought it was great!
very Interesting game, fun but at times frustrating.. I will have to complain mainly on the fact the there is no need for a mechanic where you can fall in the void (as I done many times) just make him not walk of the edge, also you can sometimes dash into a corner instead of the target.
anyway really cool concept I had a fun, and the art is very good. great job!