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Elementals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 3.714 | 3.714 |
Gameplay | #26 | 3.000 | 3.000 |
Originality | #28 | 3.500 | 3.500 |
Overall | #39 | 3.024 | 3.024 |
Overall | #41 | 3.000 | 3.000 |
Fun | #51 | 2.643 | 2.643 |
Graphics | #61 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Nice use of the theme! I really liked the puzzling aspect. It may be beneficial to add some sort of short-ranged freezing/melting. This would hopefully make it easier to effect blocks on the ground.
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Comments
Nice gameplay mechanics! It took me a little bit to figure out how charging works. I think physics needs some touches, I often get stuck in ice blocks.
Thanks for the feedback leiye! Did you read the text on the first (tutorial) level?
Cool mechanics! Charging seemed a little finicky but once I got the hang of it I had a lot of fun!
Come play my game when you get a chance :)
Thanks PkBiggums, sorry to hear the charging was finicky, I did notice that but it was hard to reproduce it. Currently trying to play everyone's games and I will definitely play yours :)
Neat idea! I accidentally froze myself while trying to build a path. :P
Thank you! That seems to be a reoccuring problem and we weren't sure how to fix it. In hindsight, we should have added some sort of reset button.
The hands were a little off position and the graphics were a little soso, I kept freezing myself in the water. It felt a little annoying that you had to keep recharging your hands, I was hoping for more elements than just 2 doing stuff. Really cool concept though.
I'm sorry to hear that filethirteen, I'm not sure what you mean by the hands being off position, what headset did you use? I wasn't sure how to fix the ice bug.
Index, what I mean by off position is like the hands don't line up with my real hands. It's like the hands were like at the ends of my controller instead of lined up with my hands. I did eventually beat it because the concept was cool enough that I kept restarting it when I kept freezing myself in the water. I ended up freezing to the side one at a time to keep from accidentally. I just found myself thinking the mechanics would be a little smoother if you didnt have to recharge your hands. I still thought it was awesome. Good job.
Thanks for your feedback, if we were going to continue the game it would be a lot more polished but as you know we only had seven days. Sorry to hear about the hands, I'm not sure how to fix that.
Can you check out my team's game as well? We only have 4 ratings right now: https://symbioticparker.itch.io/a-wizards-wand
Sure thing! I'm trying to get through all of them right now but I'll play your game first :)
I loved this concept so much and thought it was really well done. I really appreciated the ramping up of the puzzles to get the hang of it and felt like good game design.
Thanks for the feedback, Isvrmatt! I'm glad you like the puzzles, although I'm sorry for the lack of them.
Teleport locomotion required! :) Got some motion sickness
I'm sorry to hear that, d3e, we did have that on our list but we prioritised other things. I personally didn't get motion sickness so I thought it might be fine to leave it like that. We'll add that in next time.
Wow! Our concepts are so similar, we should have teamed up! I like how you made puzzles using the different elements.
Oh wow haha, great minds think alike!
The mechanic of turning your hands into the different elements is a really good idea and I think explored further could make a really good full release. I really liked how you guys changed the transparency of the hands to show how charged an element was. The different elements interactions have a ton of potential. As some accessibility feedback, I think it would be nice if instead of needing to touch things to transfer your elemental power it would be much better to shoot a small laser of that element, I had an issue in the level where you first make an ice bridge where I kept falling into the water then freezing the block I was in, lol. All in all, great entry and would love to see you take this idea further!
Thank you, Trisol. Unfortunately both me and Jacques can't continue this project further, as we have other projects to be working on. I'm glad you liked our game. To address your accessibility feedback, that is a good suggestion about the laser and we would definitely have added that if we knew it was needed, and I'm sorry to hear you got stuck in the ice haha! It happened to me from time to time whilst testing but I wasn't entirely sure how to fix it.
HTC Vive User here: I love the particles and the idea.
5 star rating sent, because it was sure a lot of work! Thanks for your submission!
While you are here I've played yours, so please check my game out in the button below. I wonder if you can play it with your headset.
Hello Macchi, we're glad you enjoyed it! Sorry for the lack of levels, it was both me and Jacques' first time participating in a game jam and we could have managed our time better. Your 5 star rating is very much appreciated, and I am downloading your submission right now! I have the Oculus Rift S so I'll let you whether I can play it with this hmd.
No problem, it was my first Jam as well and holy shit we had so many plans. At least we have a game finished now! Looking foreward to your comment or feedback in general what you think about the game :)
You did great! I think it would be nice to have smooth locomotion on it though,
I normally dont implement this, because I then get motion sick :)
Maybe I should give the player the choice
Yeah I'm personally not a fan at all of the teleporting
Oculus Rift User
That was fun :D
It feels weirdly natural to stick my hands into things and transfer my element...
A thing I missed was to see the size if the zones to load the hands - thet mostly both loaded up with the same element - I had a hard time to have different states for the hands.
Thumbs up!
Please check out my entry:
Hello 5imon, thanks for the feedback! I'm not entirely sure what you meant when you say "I had a hard time to have different states for the hands.", although we recognize that it would be a good feature to show the area of which you can charge your hands :) I will make sure to check out your entry!