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A jam submission

Motel MassacreView game page

A VR detective game where you must stop an explosive device from detonating.
Submitted by LinkyBoy — 4 minutes, 35 seconds before the deadline
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Motel Massacre's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme - How well the game incorporated the given theme.#84.0004.000
Overall#203.4553.455
Enjoyment - How much you enjoyed playing this game.#273.2733.273
Concept - How interesting or unique the game is.#373.3643.364
Presentation - How well executed the game is.#393.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
I only used Hurricane VR.

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Comments

Submitted(+1)

Really great presentation !

This reminds me of old flash games XD 
Was a lot of fun trying to figure out who it is and then *boom*, satisfying.

The number interaction was a bit clumsy and the tutorial maybe should have a skip option as it would just play over the other audio clips when making a suggestion.

Nonetheless cool game !

Developer(+1)

Thanks for the feedback and for playing the game!

Submitted(+1)

Nice work with sound and bleeding animation!

Developer

Thank you!

Submitted(+1)

Awesome Job!
Had fun.  Finished the game... after the third attempt. My problem was that I couldn't push the "2" button to let you know that I understood the instructions, and that didn't let me pass to put the suspect numbers into the phone later. But still, I shot 2 of my 3 suspects and managed to win after the third attempt. 
Just wondering... Do the suspects have longer noses ? :)

Developer(+1)

Thank you for playing! Sadly the suspects don't have longer noses lol

Submitted(+1)

Simple but effective idea! I really liked the moment when you shoot someone and everyone turn! THis can be a potential good game!

Developer

Thanks for playing! I'm glad you liked that part of the game, I thought it was a pretty funny thing to include.

Submitted(+1)

Super fun. Well put together too with simple stuff like snap turning implemented. I did end up standing on the table a lot when trying to grab the gun, but other than that, loved every second. 

Developer(+1)

Thank you so much for playing!

Submitted(+1)

Wow! what a game!

Really liked how you had spatial audio and the timer starting while the instruction has been given, makes it kind of intense. Full points from me :)

Developer(+1)

Thank you so much! I tried your game the other day and I thought it was really good too.  I liked how the hand tracking was very involved.

Submitted(+1)

This is probably my favourite game of the jam so far, a fun yet simple design with the potential to expand upon very easily. I just want to report that on the PCVR version the hands do not track at all. other than that amazing work!

Submitted

The PCVR hands not tracking might also virtual desktop problem. As it has happened in multiple games now :(

Developer(+1)

Thank you for playing the game! I built the PC version with Oculus Rift in mind so I know it works on there for sure. I do have Virtual Desktop though, so I’ll make another build once I make sure it works on there and let you know.

Developer

I just updated the PC build to work with Virtual Desktop/SteamVR if you want to try it.

Submitted(+1)

Was really simple yet fun, I enjoyed it a lot although when I put the numbers in and hit enter it didn't do anything (Might've been because I hit mute?). 

Developer

Thank you so much for playing it! I forgot to add any player feedback for when you press the enter button, so you would have no way of knowing whether you sent a call through or not. But a 20-30 second timer starts and the phone will ring with a response after that.