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Catrobat-old's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.653 | 3.875 |
Overall | #6 | 3.371 | 3.575 |
Theme | #8 | 3.300 | 3.500 |
Creativity | #8 | 3.536 | 3.750 |
Audio | #11 | 3.064 | 3.250 |
Visuals | #13 | 3.300 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses a Cat and the theme "No Way Back"
Did you choose to incorporate the limitation into your game? (Yes/No)
Yes
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Comments
Finally a 3D game my PC could run! :P
Anyways, on my best run I managed 7,115 points! *yay*
It's easy to play, and is that type of game where you might say 'just on more round' in order to improve your score.
I think that there should be more longer platforms, partlly because of the glitches mentioned below.
Glitches noticed:
1. sometimes when the cat's jumping to a smaller platforms, it seemed to be landing on the far edge (generally seemed to do so whenever the jump was 'perfect'?),
2. once landed on the grass and the game tried to keep going (but the cat was stuck)
Thanks for checking it out!
Missing platforms was an issue due to using the root motion of jumps to get from one point to the next and a late jump could mean a late landing which could lead to the other bug mentioned and with the short timeframe of the gamejam I was unable to address it in time. :(
I've been working on an updated version of this concept though where I calculate a parabola for precision jumps, aswell as making it clearer when to jump with a new "Jump'O'meter", and a new cat. (You can see a small clip of it on my Twitter: Catrobat v2 Tweet Clip)
I love timing games! A fun, polished experience, and a great entry!
Cool and fun game! :D
I don't know what to say but, great job on finishing the game! Keep up the good work Alan! :)
This feels like a timing platformer game where the player must press at the right timing just for the cat to jump from one place to another. It's a good idea and very creative. I don't have much to say but the game is looking great. I like the 3D models, the environment feels quite fine, music and sound effects hit the spot, and the theme is quite solid. The transition is a bit slow, so I'm hoping you can tweak it to only 0.25 seconds or 0.3 seconds just to transition it fast. If I can improve the game, maybe there's some extra stuff that the player can press buttons if it appears beside the player to earn extra points instead of just press the keys at the right timing only.
Overall, this is a well polished and good looking game.