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A jam submission

Fiery Cold BattleView game page

Fight fire and ice with fire and ice...and magnets!
Submitted by game-fan-I-am, chillz (@SLAQ_chillz), Grace Goudge, Thomas James โ€” 53 minutes, 9 seconds before the deadline
Rated by 6 people so far
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Fiery Cold Battle's itch.io page

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In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

What category are you in?

Advanced

How does your game relate to the theme?
The game uses a clash of polar opposites (desert and snow-dwelling creatures in the form of penguins and jerboas), magnetic attraction and repulsion, and the unlikely duo of fire and ice attacks to fit the theme.

Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1nJg9GZc9jwRenUGQUrW0MbkDF19Egn9iRXCePbk3GH4/edit?tab=t.0#heading=h.omuw4b47ejwe

How many team members does your team have in total?
4

By submitting, you agree to all the rules listed.

I/We agree

Does your game utilize Wolfram Language?

No

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Comments

Submitted(+1)

this game was fun to play once I was able to get the feel of the controls! one of the things that threw me off when i first booted it was the stretch settings. It looks like this game is made with godot so if you change the stretch options to "canvas_items" it should fix the stretch issue. The spritework is very detailed but the lack of a background threw me off.

Submitted(+2)

I liked it, the game plays well, the movement is a bit heavy but i got used to it, I smiled when I noticed you could attract and repel multiple bullets, The game follows the theme, it played better on a gamepad, so it's good you added that :) Well done!

Submitted(+1)

its grate game. the movements felt kind of slippery, its like running of ice sheet. other than that gameplay is fun.

Developer(+1)

The music bug has been fixed and we will upload a post Jam build once the judging is over.

Submitted(+2)

Cute character! x3 And it was really fun to play tbh! I felt really powerful while capturing their attacks against them! >:3 The movement was a bit weird for me at first but I got used to it! However I would just use some impulse force to move the character instead of adding force to them. Anyway, it's a great little game!