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Thomas James

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A member registered May 13, 2024 · View creator page →

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I'm going to send this along to some family members who are hoping to get licensed to dive. Great work!

Such a great concept! Plus the graphics made me feel very nostalgic for the pokemon games of my youth.

Thanks for the feedback! We're definitely hoping to polish it up over the next week or so while working on the pitch, and maybe even beyond.

Super fun to work on this!

Cute! very relaxing score, and letting the player change the environment is a neat game concept.

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Cute Graphics! The clicking and ui feel a bit, for the lack of a better word, floaty? does that make sense?

Nice Work! Here's ours:

https://itch.io/jam/brackeys-12/rate/2970194

Hope you enjoy!
https://itch.io/jam/brackeys-12/rate/2970194

I think anyone who's worked in service will get stressed by this... cool take on the theme!

I like the twist on the theme!

A decent amount of features for a game jame game, well done!

Cool little game, I agree that it can be frustrating but I appreciate a challenge. We also tried to do something a little harder.

Here, you go, hope you enjoy!

https://itch.io/jam/brackeys-12/rate/2970194

lovely graphics!

Visual treat for sure, I would love a more open ended version with full on music. Great work!

Great aesthetics and sound here, was a lovely experience to play through. If I had to find a critique I would say that I found the game started to play itself sooner than I expected? I reached about 40 days with over a million income sitting there and not really sure what to do, since most things were surviving multiple storms and all I had to do was slam down everything, protect them occasionally and repair as the storm was happening.

Coffee wall was a bit counter intuitive, but I like the platforming while slowly being push towards the storm. Good work!

Really novel idea! It took a second to click for me but once I got the hang of it it was surprisingly engrossing. Good art and chill music helps sell the vibe.

Bringing a lot of different ideas to the table here, very cool! I do think it's a bit tricky to figure out since there is so much going on, and if you expand it I definitely think some kind of tutorial level is necessary, but this is super impressive to build in a week!

Great work, fits the theme super well and feels very polished. 

Good games  in this post. Here was ours:

https://itch.io/jam/brackeys-12/rate/2970194


https://xerokimo.itch.io/on-my-way-home

Fun little puzzle platformer, the art style is pretty interesting, and the calm world ambience was really nice. My only critique would be that the platforming and puzzle levels felt a bit separate from each other. 

Simple and retro, nice game. The cows flying cracked me up.

Really cool interpretation of the theme, great work!

I really like how much the storm imposed itself on the game as it was going on. Good work!

Thanks for trying it out! I absolutely loved what you guys put together.

This is awesome, super cool graphics, amazing sound design, and really fun to play. You guys knocked it out of the park, this is my favourite game of the jam so far.

Cool idea with the survival game. We opted for an endless runner. Hope you get a chance to try it out!

https://itch.io/jam/brackeys-12/rate/2970194

https://xerokimo.itch.io/on-my-way-home

Oh, and If you find it a bit difficult, try switching lanes while jumping and sliding.

This was a cool one! Unfortunately, It didn't run too smoothly for me, but I still enjoyed the gameplay loop and the combat system. I like the concept and the art direction too,

Hah, this really made me smile! The controls were a bit tough and clunky, but I felt like that sold the clam fantasy even more, so it didn't stop me from enjoying myself. Awesome work!

Interesting take on the theme, and I could see this built into a full visual novel! Though I think you might want to add either a content warning, or change the fail state text.

Thank you for the kind words, we really appreciate the feedback. Re the gameplay: you can swap lanes mid action, and we tuned the difficult accordingly. I find on my longest runs, I’m jumping or sliding and swapping lanes before the jump/slide finishes quite often, especially during the storm. I’m excited to try your submission!