Play game
Space Station: Big Magnet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.143 | 4.143 |
Gameplay | #27 | 3.714 | 3.714 |
Overall | #45 | 3.514 | 3.514 |
Innovation | #50 | 3.429 | 3.429 |
Polish | #53 | 3.286 | 3.286 |
Graphics | #96 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
Advanced
How does your game relate to the theme?
My game relates to Polarity because of the magnet tool which is the main mechanic. It also presents this theme in the terms of morally good/bad decisions where you can sacrifice the well being of the earth for monetary gain
Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1o4EepoMXbNAopSuOaOYtuOPVYlRoZm5Ed7bmDxW4RN4/edit?usp=sharing
How many team members does your team have in total?1
By submitting, you agree to all the rules listed.
I/We agree
Does your game utilize Wolfram Language?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
I can't stop play It, I love the art and the Gameplay and the music are very nice. Good job!
Can you rate my game too, please?
im glad you liked it! I just saw this, i cant because theres no web build :<
I love how well the mechanics are so on theme and I love the little level requirements for each wave! Extremely well-executed game! Personally I have a little bit of skill issue with the controls but after a while I sort of got used to it. :x
im glad you liked it! I will definitely consider how someone picking up the game for the first time feels next time! (I was blindsided by the controls as I kept using them as I worked on it so it felt super natural T_T )
The game is SO good loved the gameplay!
thanks for the comment!
i can't stop. i can't stop. i can't stop. i can't stop.
i just CANT STOP PLAYING!!! It's SO good it'll leave you in the psych ward, it's either that or the half pound of coke i just snorted!!!! GOD I LOVE THIS GAME!!!!!!!!!!
Thank you! Im glad you liked it :D
This game is very cool!!! But its so hard, i cant tell the diference betwen positive and negative and that makes it sooooooooo hard, the controls are easy to understand but hard to master wich is good and gives the game more... something...
Overall the game is great fun and hard
Hello! Thanks for the feedback! Yeah I have been getting a lot of feedback regarding clarity for pushing and pulling. Im glad you had a good time and had fun with the controls :P
Sorry, I need clearer instructions on how to play... My beams never did anything to the comets, no matter how skinny or wide it was, no matter what polarity it was. It's also not clear what the point of the polarity is, since the comets are all gray, except for the yellow money comets. I assume that one is push and one is pull, but I can't tell, since they never had any impact. Maybe a bug?
I'm sorry you had this experience. Thank you for trying it out though! The red beams pull the rocks in and the blue beams repel, but the longer beams' pull/push are weaker while the shorter beams' are stronger. Thanks a lot for the feedback. I definitely need to focus on visual clarity next time haha.
Cool game! Love the idea and the simplicity of it. Nice pixelart and music. Good progression and tutorial implementation!
Thanks for playing! glad you liked it :>
This was super cool! I feel like your gameplay mechanics are pretty unique in the grand scheme of this challenge. I liked how we earned money at the end of each stage, and your sound design really tied it together. The controls were a bit challenging for me to get the hang of, but great job!
Thank you for playing! I'm glad you liked my game. I have gotten a lot of feedback about the controls and I will definitely incorporate that into my design process next time!
Really cool idea, this was fun!
Sometimes the small gold rocks would damage me instead of giving money which I couldn't figure out
I failed the moral test my first run and died :'(
I did win eventually, nice job!
thanks for the feedback! i definitely have learned more this game jam about teaching the mechanics of my game and not immediately presenting the player with every possibility immediately: the small gold rocks damage you if they fly at you too quickly (nowhere do I ever tell you about this though). Thank you again for playing and Im glad you had fun :>